0ad/source
2020-10-02 07:35:59 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Add a NVTT version check at compile-time, fixes #5757, refs #5804. 2020-08-18 17:30:41 +00:00
gui Fix text input max_length attribute. fixes 5593f573f4 2020-08-03 12:39:25 +00:00
i18n Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
lib Fix logic issue with the DXT1a texture format, refs #4549. 2020-08-18 16:45:56 +00:00
lobby Rework ScriptInterface EnumeratePropertyNames to support non-enumerable properties. 2020-06-14 09:49:32 +00:00
maths CVector2D: Fix members may not be initialized warnings 2020-06-21 18:21:31 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Fix segfault when sending a very large net chat message. 2020-08-01 15:25:13 +00:00
pch Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
ps Don't detect audio card when audio is disabled, Fix compilation with --without-audio, fix a few warnings. 2020-10-02 07:35:59 +00:00
renderer Render waves for fancy water effects only if we have water on screen. 2020-09-16 18:43:58 +00:00
rlinterface Add an interface for Reinforcement Learning. 2020-08-01 10:52:59 +00:00
scriptinterface Stop failing if mod is broken and display invalid mods in downloader [Mod Io] 2020-07-12 09:25:03 +00:00
simulation2 Refactor UpdateMessageSubscriptions in CCmpRangeOverlayRenderer 2020-09-27 13:12:30 +00:00
soundmanager Don't detect audio card when audio is disabled, Fix compilation with --without-audio, fix a few warnings. 2020-10-02 07:35:59 +00:00
third_party Fix gcc warning reported by Imarok after 204e17206b 2020-05-23 12:21:49 +00:00
tools Fix map serialization bug in aeaba3c14c and 8190dd9054. 2020-09-20 09:33:18 +00:00
main.cpp Fix issues relating to SDL and wxWidgets interaction in Atlas. 2020-08-03 12:23:16 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00