0ad/build
elexis 6db0f91823 Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders.
Differential Revision: https://code.wildfiregames.com/D2345
Tested on: gcc 9.1.0
Comments By: Vladislav
This was SVN commit r23028.
2019-10-02 09:44:00 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coala Add Coala Bear for the license header check. 2019-01-02 23:12:51 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Enable no-caller and no-irregular-whitespace in ESLint, refs #5524. 2019-09-12 21:36:42 +00:00
premake Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
resources Update AppData, fixes #5006, refs #3734. 2018-04-29 20:49:52 +00:00
svn_revision Fix lineendings. 2019-07-12 17:40:40 +00:00
workspaces Update update-workspaces.sh and premake5.lua with the with-system-mozjs45 flag from SpiderMonkey 45 in 64b477625d, refs #4893. 2019-08-13 11:30:46 +00:00