wraitii
ba736916fc
ThreadUtil shipped a scope lock and a mutex implementation, which can be removed since we now have these in the standard library. This lets us clean up this header which get included everywhere (through profiler includes). Tested By: Angen and Stan Differential Revision: https://code.wildfiregames.com/D1915 This was SVN commit r22344.
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_THREADUTIL
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#define INCLUDED_THREADUTIL
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namespace ThreadUtil
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{
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/**
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* Returns whether the current thread is the 'main' thread
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* (i.e. matches an earlier call to SetMainThread).
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*/
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bool IsMainThread();
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/**
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* Set the current thread as the 'main' thread.
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* (This is called during engine initialisation.)
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*/
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void SetMainThread();
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}
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#endif // INCLUDED_THREADUTIL
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