.. |
cavalry_spearman_a_r.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
cavalry_spearman_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
cavalry_spearman_b_r.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
cavalry_spearman_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
cavalry_spearman_e_r.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
cavalry_spearman_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
female_citizen.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_javelinist_a.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_javelinist_b.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_javelinist_e.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_slinger_a.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_slinger_b.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_slinger_e.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_spearman_a.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_spearman_b.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_spearman_e.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
infantry_swordsman_a.xml
|
# Roman Helmets, retextured and actorized
|
2006-07-15 03:59:59 +00:00 |
infantry_swordsman_b.xml
|
# Roman Helmets, retextured and actorized
|
2006-07-15 03:59:59 +00:00 |
infantry_swordsman_e.xml
|
# Roman Helmets, retextured and actorized
|
2006-07-15 03:59:59 +00:00 |
super_unit_1.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
super_unit_2.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |
trader.xml
|
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
|
2006-01-23 16:16:59 +00:00 |