Matei
1828443b02
Units were not able to gain more than 1 rank, even when they started at Basic. Also XML values for new bar rendering (changed the meaning of height to not include the border). This was SVN commit r4137.
110 lines
1.7 KiB
XML
110 lines
1.7 KiB
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity
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Parent="template_entity_full"
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>
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<Traits>
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<Corpse>template_corpse</Corpse>
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<Id>
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<Internal_Only />
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<Generic>Unit</Generic>
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<Icon>PortraitSheet</Icon>
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<Classes>Unit</Classes>
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</Id>
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<Audio>
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<Path>audio/voice/hellenes/soldier</Path>
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</Audio>
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<Footprint>
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<Radius>0.5</Radius>
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<Height>4.0</Height>
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</Footprint>
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<Formation>
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<Category>Melee</Category>
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<Curr>Loose</Curr>
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<List>
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<Loose />
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<Box />
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<Column_C />
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<Line_C />
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<Column_O />
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<Line_O />
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<Flank />
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<Skirmish />
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<Wedge />
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<Testudo />
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<Phalanx />
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</List>
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</Formation>
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<Health>
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<Max>100</Max>
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<Bar_Height>5.0</Bar_Height>
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<Bar_Size>20</Bar_Size>
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<Healable />
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</Health>
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<Stamina>
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<Max>5.0</Max>
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<Bar_Height>5.3</Bar_Height>
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<Bar_Size>20</Bar_Size>
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</Stamina>
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<Rank>
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<Height>5.0</Height>
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</Rank>
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<MiniMap>
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<Type>Unit</Type>
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</MiniMap>
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<Vision>
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<LOS>6</LOS>
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</Vision>
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<Display>
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<Bars>
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<Enabled>true</Enabled>
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<Offset>5.0</Offset>
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<Width>1.6</Width>
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<Height>0.25</Height>
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</Bars>
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</Display>
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</Traits>
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<Actions>
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<Move>
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<Speed>7.0</Speed>
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<Speed_Curr/>
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<TurningRadius>0.0</TurningRadius>
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<Run>
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<Speed>12.0</Speed>
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<Range>50.0</Range>
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<RangeMin>0.0</RangeMin>
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<Regen_Rate>10.0</Regen_Rate>
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<Decay_Rate>5.0</Decay_Rate>
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</Run>
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<Pass_Through_Allies>true</Pass_Through_Allies>
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</Move>
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<Patrol />
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<Escort>
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<Distance>5.0</Distance>
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</Escort>
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</Actions>
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</Entity> |