0ad/source/simulation2
janwas 1b1230ca3e wgl compile fix: add types required by new wglext.h
wutsname fix (noticed by Philip from hwdetect information, thanks!):
uname.release wasn't always set.
BinarySerializer.h: warning fix

This was SVN commit r8940.
2011-02-19 18:00:09 +00:00
..
components Fix non-PCH build error 2011-02-19 00:46:14 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
scripting # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
serialization wgl compile fix: add types required by new wglext.h 2011-02-19 18:00:09 +00:00
system Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
tests # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp Add some rough performance reporting. 2011-02-19 03:14:37 +00:00
Simulation2.h Add some rough performance reporting. 2011-02-19 03:14:37 +00:00
TypeList.h Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00