0ad/source/network/SessionManager.cpp
2006-08-26 20:25:37 +00:00

87 lines
2.2 KiB
C++

#include "precompiled.h"
#include "Session.h"
#include "Network.h"
#include "ps/CLogger.h"
using namespace std;
void CSessionManager::Register(CNetSession *pSession)
{
CScopeLock scopeLock(m_Mutex);
SessionMap::iterator it;
// The total number of references to this session should be 1 and only 1
// Either there's one in m_Sessions or there's one in m_AddQueue. There
// shall be no references in the remove queue.
// m_Sessions is Read-Only
if ((it = m_RemoveQueue.find(pSession)) != m_RemoveQueue.end())
m_RemoveQueue.erase(it);
if (m_Sessions.find(pSession) == m_Sessions.end())
m_AddQueue[pSession]=pSession;
}
void CSessionManager::Deregister(CNetSession *pSession)
{
CScopeLock scopeLock(m_Mutex);
SessionMap::iterator it;
// The total number of references to this session should be 2 or 0:
// One in m_Sessions and one in the remove queue or 0 in both. None in
// m_AddQueue.
// m_Sessions is Read-Only
if ((it = m_AddQueue.find(pSession)) != m_AddQueue.end())
m_AddQueue.erase(it);
if (m_Sessions.find(pSession) != m_Sessions.end())
m_RemoveQueue.insert(make_pair(pSession, pSession));
}
void CSessionManager::Poll()
{
m_Mutex.Lock();
SessionMap::iterator it;
// De/Register should've made sure that it doesn't matter which order we
// process the two queues.
for (it=m_AddQueue.begin();it != m_AddQueue.end();++it)
{
m_Sessions.insert(*it);
}
m_AddQueue.clear();
for (it=m_RemoveQueue.begin();it != m_RemoveQueue.end();++it)
{
m_Sessions.erase(it->second);
}
m_RemoveQueue.clear();
it=m_Sessions.begin();
while (it != m_Sessions.end())
{
CNetMessage *pMsg;
// Extraneous? well, sessions are perfectly able to delete other
// sessions (or cause them to be deleted) in their message handler
if (m_RemoveQueue.find(it->second) != m_RemoveQueue.end())
continue;
while ((pMsg = it->second->TryPop()) != NULL)
{
CNetSession *pSess=it->second;
m_Mutex.Unlock();
if (!pSess->HandleMessage(pMsg))
{
LOG(WARNING, LOG_CAT_NET, "CSessionManager::Poll(): Unhandled message %s.", pMsg->GetString().c_str());
delete pMsg;
}
m_Mutex.Lock();
if (m_RemoveQueue.find(it->second) != m_RemoveQueue.end())
break;
}
++it;
}
m_Mutex.Unlock();
}