0ad/source/lib/sysdep/gfx.cpp
2009-04-18 17:17:34 +00:00

68 lines
2.2 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* =========================================================================
* File : gfx.cpp
* Project : 0 A.D.
* Description : graphics card detection.
* =========================================================================
*/
#include "precompiled.h"
#include "gfx.h"
#include "lib/external_libraries/sdl.h"
#include "lib/ogl.h"
char gfx_card[GFX_CARD_LEN] = "";
char gfx_drv_ver[GFX_DRV_VER_LEN] = "";
int gfx_mem = -1; // [MiB]; approximate
// detect graphics card and set the above information.
void gfx_detect()
{
// TODO: add sizeof(FB)?
gfx_mem = (SDL_GetVideoInfo()->video_mem) / 1048576; // [MiB]
// try platform-specific version: they return more
// detailed information, and don't require OpenGL to be ready.
#if OS_WIN
extern LibError win_get_gfx_info();
if(win_get_gfx_info() < 0)
#endif
{
// the OpenGL version should always work, unless OpenGL isn't ready for use,
// or we were called between glBegin and glEnd.
ogl_get_gfx_info();
}
// remove crap from vendor names. (don't dare touch the model name -
// it's too risky, there are too many different strings)
#define SHORTEN(what, chars_to_keep)\
if(!strncmp(gfx_card, what, ARRAY_SIZE(what)-1))\
memmove(gfx_card+chars_to_keep, gfx_card+ARRAY_SIZE(what)-1, strlen(gfx_card)-(ARRAY_SIZE(what)-1)+1);
SHORTEN("ATI Technologies Inc.", 3);
SHORTEN("NVIDIA Corporation", 6);
SHORTEN("S3 Graphics", 2); // returned by EnumDisplayDevices
SHORTEN("S3 Graphics, Incorporated", 2); // returned by GL_VENDOR
#undef SHORTEN
}