Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
18 lines
937 B
XML
18 lines
937 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_unit_superunit_scu">
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<Traits>
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<Id
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civ_code="kart"
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civ="Carthaginians"
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internal_only="false"
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specific="Pil Qrav"
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history="By far the most famous of Carthaginian weapons was the small, ugly, and now extinct, North African forest elephants. Going into battle without a war tower carrying only a driver, Carthaginian war elephants were used as terror weapons: horses could not stand their smell, inexperienced troops were frightened, and the havoc they could cause was immense. Yet by the time of the Second Punic War elephants were at the end of their time. Armies had learned the weaknesses of the giant beasts, specifically how to hamstring and confuse them. More often than not a war elephant could be just as dangerous to its own side as the enemy."
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/>
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</Traits>
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<Actor>units/kart_su_2.xml</Actor>
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</Entity>
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