0ad/source/maths
Ykkrosh 2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
..
scripting Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
tests Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
Bound.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Bound.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Brush.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Brush.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Fixed.cpp Fix --without-pch more 2010-08-10 20:08:16 +00:00
Fixed.h Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
FixedVector2D.h # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
FixedVector3D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
MathUtil.h Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Matrix3D.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Matrix3D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
MD5.cpp Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
MD5.h Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
Noise.cpp Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Noise.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
NUSpline.cpp Add GPL header 2009-04-18 17:00:33 +00:00
NUSpline.h Add GPL header 2009-04-18 17:00:33 +00:00
Plane.cpp Add some missing consts to arguments. 2010-07-25 14:10:46 +00:00
Plane.h Add some missing consts to arguments. 2010-07-25 14:10:46 +00:00
Quaternion.cpp Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Quaternion.h fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions) 2009-05-03 11:47:38 +00:00
Sqrt.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Sqrt.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Vector2D.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Vector3D.cpp # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Vector3D.h # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Vector4D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00