..
Handlers
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
ActorViewer.cpp
Rename CTextureManager and CTextureEntry since they are only for terrain textures
2010-09-04 21:26:52 +00:00
ActorViewer.h
# Fix the actor viewer in Atlas.
2010-04-03 11:07:42 +00:00
Brushes.cpp
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
Brushes.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
CommandProc.cpp
C++0x compatibility (fix narrowing conversions in initialisers; avoid ambiguity with std::next)
2010-07-11 22:40:17 +00:00
CommandProc.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
DeltaArray.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
GameLoop.cpp
Delay construction of Atlas message passer
2010-07-24 11:56:21 +00:00
GameLoop.h
# Support '[', ']' keys for camera rotation in scenario editor
2010-04-17 11:28:54 +00:00
InputProcessor.cpp
# Support '[', ']' keys for camera rotation in scenario editor
2010-04-17 11:28:54 +00:00
InputProcessor.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
MessagePasser.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
MessagePasserImpl.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
MessagePasserImpl.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
Messages.h
# Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim.
2010-08-05 20:43:31 +00:00
MessagesSetup.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
Misc.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Register.cpp
Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
2010-02-18 00:06:50 +00:00
Shareable.h
Compile with -Wundef to detect stupid macro typos like "GCC_VER"
2010-07-14 15:54:39 +00:00
SharedMemory.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
SharedTypes.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
SimState.cpp
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
SimState.h
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
View.cpp
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
2010-06-03 19:07:59 +00:00
View.h
# Hotloading of actor XML files.
2010-06-03 01:29:43 +00:00