wraitii
30dcd696eb
Units can be stuck in gather states when the target ought to be collectable from, but it's actually unreachable. A new FINDINGNEWTARGET intermediate state for GATHER will try and find a new, different target to collect from. This should generally improve the behaviour (perfect reachability checks would be required to completely fix it). Use this also when the target is knowably unreachable / uncollectible. Fixes #5529 Differential Revision: https://code.wildfiregames.com/D2120 This was SVN commit r22816. |
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collada | ||
graphics | ||
gui | ||
i18n | ||
lib | ||
lobby | ||
maths | ||
mocks | ||
network | ||
pch | ||
ps | ||
renderer | ||
scriptinterface | ||
simulation2 | ||
soundmanager | ||
third_party | ||
tools | ||
main.cpp | ||
test_setup.cpp |