0ad/source
wraitii 30dcd696eb Improve gathering behaviour when a target is not reachable
Units can be stuck in gather states when the target ought to be
collectable from, but it's actually unreachable.

A new FINDINGNEWTARGET intermediate state for GATHER will try and find a
new, different target to collect from. This should generally improve the
behaviour (perfect reachability checks would be required to completely
fix it).
Use this also when the target is knowably unreachable / uncollectible.

Fixes #5529

Differential Revision: https://code.wildfiregames.com/D2120
This was SVN commit r22816.
2019-09-01 07:35:32 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
gui Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
i18n Fix L10n::FormatMillisecondsIntoDateString memory leak following c92e74138a, refs a74fcdcb35, #3350, #4418, #2938. 2019-08-24 17:33:29 +00:00
lib pthread -> std::thread (4/7) - Replace pthread in remaining files 2019-08-15 09:07:16 +00:00
lobby Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
maths Cleanups BoundingBoxAxisAligned and fixes coding styles a bit. 2019-06-12 20:23:14 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
pch pthread -> std::thread (5/7) - Replace sdl semaphore with condition variable 2019-08-24 11:26:58 +00:00
ps Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
renderer Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
scriptinterface Improve performance of ScriptInterface::CreateObject from b4626359f5 / D2080 by creating the JSAutoRequest struct only once instead of once per property. 2019-08-17 03:30:07 +00:00
simulation2 Improve gathering behaviour when a target is not reachable 2019-09-01 07:35:32 +00:00
soundmanager pthread -> std::thread (3/7) - Replace pthread in other engine files 2019-08-12 08:16:28 +00:00
third_party Removes deprecated 'register' storage class from mongoose. Refs #3068 2019-07-18 06:28:51 +00:00
tools Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
main.cpp Alt+tab fix for ca9109be75 - call sound IdleTask in Atlas and swap buffers only once in Atlas. 2019-07-24 16:40:34 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00