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prefect 36fa5ec2bf * clean up CLightEnv a bit
* add CLightEnv::m_TerrainShadowTransparency
* shadows will let a fraction of diffuse light through
* added JS LightEnv objects, so the lighting environment can be changed
  from the console
* new element TerrainShadowTransparency supported in the scenario .xml
format,
  changed cantabrian_generated with an example

This was SVN commit r3513.
2006-02-15 00:45:16 +00:00
binaries * clean up CLightEnv a bit 2006-02-15 00:45:16 +00:00
build Premake workspace: use native wchar_t type in VC7.1/8 2006-02-03 22:29:53 +00:00
source * clean up CLightEnv a bit 2006-02-15 00:45:16 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00