0ad/source/simulation2
wraitii 3745940de8 Fix OOS in unit motion
Fixes 592453c62f
wasObstructed and wentStraight are not reset when Move() isn't called,
but PostMove may still be called (if the unit was pushed). This will
OOS.

Differential Revision: https://code.wildfiregames.com/D4088
This was SVN commit r25686.
2021-06-05 09:33:57 +00:00
..
components Fix OOS in unit motion 2021-06-05 09:33:57 +00:00
docs Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
helpers Thread the pathfinder computations using the task manager. 2021-06-03 16:21:28 +00:00
scripting Don't include ComponentManager.h in ScriptComponent 2021-05-16 15:12:39 +00:00
serialization Fixes broken PCH after wraitii commits (4f972bc623, 0f60bf3a97) and Itms (833c9f108c). 2021-05-15 14:50:24 +00:00
system Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
tests Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
MessageTypes.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00
Simulation2.cpp Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
Simulation2.h Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
TypeList.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00