550 lines
18 KiB
C++
550 lines
18 KiB
C++
/* Copyright (C) 2020 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "JSInterface_Lobby.h"
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#include "gui/GUIManager.h"
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#include "lib/utf8.h"
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#include "lobby/IXmppClient.h"
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#include "network/NetServer.h"
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#include "ps/CLogger.h"
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#include "ps/CStr.h"
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#include "ps/Util.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "scriptinterface/ScriptVal.h"
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#include "third_party/encryption/pkcs5_pbkdf2.h"
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#include <string>
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void JSI_Lobby::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
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{
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// Lobby functions
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scriptInterface.RegisterFunction<bool, &JSI_Lobby::HasXmppClient>("HasXmppClient");
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scriptInterface.RegisterFunction<void, bool, &JSI_Lobby::SetRankedGame>("SetRankedGame");
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#if CONFIG2_LOBBY // Allow the lobby to be disabled
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scriptInterface.RegisterFunction<void, std::wstring, std::wstring, std::wstring, std::wstring, int, &JSI_Lobby::StartXmppClient>("StartXmppClient");
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scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::StartRegisterXmppClient>("StartRegisterXmppClient");
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scriptInterface.RegisterFunction<void, &JSI_Lobby::StopXmppClient>("StopXmppClient");
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scriptInterface.RegisterFunction<void, &JSI_Lobby::ConnectXmppClient>("ConnectXmppClient");
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scriptInterface.RegisterFunction<void, &JSI_Lobby::DisconnectXmppClient>("DisconnectXmppClient");
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scriptInterface.RegisterFunction<bool, &JSI_Lobby::IsXmppClientConnected>("IsXmppClientConnected");
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scriptInterface.RegisterFunction<void, &JSI_Lobby::SendGetBoardList>("SendGetBoardList");
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scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::SendGetProfile>("SendGetProfile");
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scriptInterface.RegisterFunction<void, JS::HandleValue, &JSI_Lobby::SendRegisterGame>("SendRegisterGame");
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scriptInterface.RegisterFunction<void, JS::HandleValue, &JSI_Lobby::SendGameReport>("SendGameReport");
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scriptInterface.RegisterFunction<void, &JSI_Lobby::SendUnregisterGame>("SendUnregisterGame");
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scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::SendChangeStateGame>("SendChangeStateGame");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetPlayerList>("GetPlayerList");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetGameList>("GetGameList");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetBoardList>("GetBoardList");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetProfile>("GetProfile");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::LobbyGuiPollNewMessages>("LobbyGuiPollNewMessages");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::LobbyGuiPollHistoricMessages>("LobbyGuiPollHistoricMessages");
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scriptInterface.RegisterFunction<bool, &JSI_Lobby::LobbyGuiPollHasPlayerListUpdate>("LobbyGuiPollHasPlayerListUpdate");
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scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::LobbySendMessage>("LobbySendMessage");
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scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::LobbySetPlayerPresence>("LobbySetPlayerPresence");
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scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::LobbySetNick>("LobbySetNick");
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scriptInterface.RegisterFunction<std::wstring, &JSI_Lobby::LobbyGetNick>("LobbyGetNick");
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scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::LobbyKick>("LobbyKick");
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scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::LobbyBan>("LobbyBan");
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scriptInterface.RegisterFunction<const char*, std::wstring, &JSI_Lobby::LobbyGetPlayerPresence>("LobbyGetPlayerPresence");
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scriptInterface.RegisterFunction<const char*, std::wstring, &JSI_Lobby::LobbyGetPlayerRole>("LobbyGetPlayerRole");
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scriptInterface.RegisterFunction<std::wstring, std::wstring, &JSI_Lobby::LobbyGetPlayerRating>("LobbyGetPlayerRating");
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scriptInterface.RegisterFunction<std::wstring, std::wstring, std::wstring, &JSI_Lobby::EncryptPassword>("EncryptPassword");
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scriptInterface.RegisterFunction<std::wstring, &JSI_Lobby::LobbyGetRoomSubject>("LobbyGetRoomSubject");
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#endif // CONFIG2_LOBBY
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}
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bool JSI_Lobby::HasXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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return g_XmppClient;
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}
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void JSI_Lobby::SetRankedGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), bool isRanked)
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{
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g_rankedGame = isRanked;
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}
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#if CONFIG2_LOBBY
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void JSI_Lobby::StartXmppClient(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& username, const std::wstring& password, const std::wstring& room, const std::wstring& nick, int historyRequestSize)
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{
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if (g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call StartXmppClient with an already initialized XmppClient!");
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return;
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}
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g_XmppClient =
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IXmppClient::create(
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g_GUI->GetScriptInterface().get(),
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utf8_from_wstring(username),
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utf8_from_wstring(password),
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utf8_from_wstring(room),
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utf8_from_wstring(nick),
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historyRequestSize);
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g_rankedGame = true;
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}
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void JSI_Lobby::StartRegisterXmppClient(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& username, const std::wstring& password)
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{
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if (g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call StartRegisterXmppClient with an already initialized XmppClient!");
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return;
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}
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g_XmppClient =
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IXmppClient::create(
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g_GUI->GetScriptInterface().get(),
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utf8_from_wstring(username),
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utf8_from_wstring(password),
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std::string(),
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std::string(),
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0,
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true);
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}
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void JSI_Lobby::StopXmppClient(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call StopXmppClient without an initialized XmppClient!");
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return;
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}
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SAFE_DELETE(g_XmppClient);
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g_rankedGame = false;
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}
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void JSI_Lobby::ConnectXmppClient(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call ConnectXmppClient without an initialized XmppClient!");
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return;
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}
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g_XmppClient->connect();
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}
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void JSI_Lobby::DisconnectXmppClient(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call DisconnectXmppClient without an initialized XmppClient!");
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return;
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}
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g_XmppClient->disconnect();
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}
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bool JSI_Lobby::IsXmppClientConnected(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call IsXmppClientConnected without an initialized XmppClient!");
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return false;
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}
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return g_XmppClient->isConnected();
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}
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void JSI_Lobby::SendGetBoardList(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call SendGetBoardList without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SendIqGetBoardList();
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}
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void JSI_Lobby::SendGetProfile(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& player)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call SendGetProfile without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SendIqGetProfile(utf8_from_wstring(player));
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}
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void JSI_Lobby::SendGameReport(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call SendGameReport without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SendIqGameReport(*(pCxPrivate->pScriptInterface), data);
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}
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void JSI_Lobby::SendRegisterGame(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call SendRegisterGame without an initialized XmppClient!");
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return;
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}
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// Prevent JS mods to register matches in the lobby that were started with lobby authentication disabled
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if (!g_NetServer || !g_NetServer->UseLobbyAuth())
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{
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LOGERROR("Registering games in the lobby requires lobby authentication to be enabled!");
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return;
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}
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g_XmppClient->SendIqRegisterGame(*(pCxPrivate->pScriptInterface), data);
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}
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void JSI_Lobby::SendUnregisterGame(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call SendUnregisterGame without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SendIqUnregisterGame();
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}
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void JSI_Lobby::SendChangeStateGame(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nbp, const std::wstring& players)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call SendChangeStateGame without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SendIqChangeStateGame(utf8_from_wstring(nbp), utf8_from_wstring(players));
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}
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JS::Value JSI_Lobby::GetPlayerList(ScriptInterface::CxPrivate* pCxPrivate)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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if (!g_XmppClient)
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{
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JS_ReportError(cx, "Cannot call GetPlayerList without an initialized XmppClient!");
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return JS::UndefinedValue();
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}
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JS::RootedValue playerList(cx);
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g_XmppClient->GUIGetPlayerList(*(pCxPrivate->pScriptInterface), &playerList);
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return playerList;
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}
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JS::Value JSI_Lobby::GetGameList(ScriptInterface::CxPrivate* pCxPrivate)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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if (!g_XmppClient)
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{
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JS_ReportError(cx, "Cannot call GetGameList without an initialized XmppClient!");
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return JS::UndefinedValue();
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}
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JS::RootedValue gameList(cx);
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g_XmppClient->GUIGetGameList(*(pCxPrivate->pScriptInterface), &gameList);
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return gameList;
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}
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JS::Value JSI_Lobby::GetBoardList(ScriptInterface::CxPrivate* pCxPrivate)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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if (!g_XmppClient)
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{
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JS_ReportError(cx, "Cannot call GetBoardList without an initialized XmppClient!");
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return JS::UndefinedValue();
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}
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JS::RootedValue boardList(cx);
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g_XmppClient->GUIGetBoardList(*(pCxPrivate->pScriptInterface), &boardList);
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return boardList;
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}
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JS::Value JSI_Lobby::GetProfile(ScriptInterface::CxPrivate* pCxPrivate)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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if (!g_XmppClient)
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{
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JS_ReportError(cx, "Cannot call GetProfile without an initialized XmppClient!");
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return JS::UndefinedValue();
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}
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JS::RootedValue profileFetch(cx);
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g_XmppClient->GUIGetProfile(*(pCxPrivate->pScriptInterface), &profileFetch);
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return profileFetch;
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}
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bool JSI_Lobby::LobbyGuiPollHasPlayerListUpdate(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbyGuiPollHasPlayerListUpdate without an initialized XmppClient!");
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return false;
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}
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return g_XmppClient->GuiPollHasPlayerListUpdate();
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}
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JS::Value JSI_Lobby::LobbyGuiPollNewMessages(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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return JS::UndefinedValue();
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return g_XmppClient->GuiPollNewMessages(*(pCxPrivate->pScriptInterface));
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}
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JS::Value JSI_Lobby::LobbyGuiPollHistoricMessages(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbyGuiPollHistoricMessages without an initialized XmppClient!");
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return JS::UndefinedValue();
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}
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return g_XmppClient->GuiPollHistoricMessages(*(pCxPrivate->pScriptInterface));
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}
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void JSI_Lobby::LobbySendMessage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& message)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbySendMessage without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SendMUCMessage(utf8_from_wstring(message));
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}
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void JSI_Lobby::LobbySetPlayerPresence(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& presence)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbySetPlayerPresence without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SetPresence(utf8_from_wstring(presence));
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}
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void JSI_Lobby::LobbySetNick(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nick)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbySetNick without an initialized XmppClient!");
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return;
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}
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g_XmppClient->SetNick(utf8_from_wstring(nick));
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}
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std::wstring JSI_Lobby::LobbyGetNick(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbyGetNick without an initialized XmppClient!");
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return std::wstring();
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}
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std::string nick;
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g_XmppClient->GetNick(nick);
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return wstring_from_utf8(nick);
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}
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void JSI_Lobby::LobbyKick(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nick, const std::wstring& reason)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbyKick without an initialized XmppClient!");
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return;
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}
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g_XmppClient->kick(utf8_from_wstring(nick), utf8_from_wstring(reason));
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}
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void JSI_Lobby::LobbyBan(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nick, const std::wstring& reason)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbyBan without an initialized XmppClient!");
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return;
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}
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g_XmppClient->ban(utf8_from_wstring(nick), utf8_from_wstring(reason));
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}
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const char* JSI_Lobby::LobbyGetPlayerPresence(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nickname)
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{
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if (!g_XmppClient)
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{
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JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS_ReportError(cx, "Cannot call LobbyGetPlayerPresence without an initialized XmppClient!");
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return "";
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}
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return g_XmppClient->GetPresence(utf8_from_wstring(nickname));
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}
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const char* JSI_Lobby::LobbyGetPlayerRole(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nickname)
|
|
{
|
|
if (!g_XmppClient)
|
|
{
|
|
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
|
|
JSAutoRequest rq(cx);
|
|
JS_ReportError(cx, "Cannot call LobbyGetPlayerRole without an initialized XmppClient!");
|
|
return "";
|
|
}
|
|
|
|
return g_XmppClient->GetRole(utf8_from_wstring(nickname));
|
|
}
|
|
|
|
std::wstring JSI_Lobby::LobbyGetPlayerRating(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& nickname)
|
|
{
|
|
if (!g_XmppClient)
|
|
{
|
|
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
|
|
JSAutoRequest rq(cx);
|
|
JS_ReportError(cx, "Cannot call LobbyGetPlayerRating without an initialized XmppClient!");
|
|
return std::wstring();
|
|
}
|
|
|
|
return g_XmppClient->GetRating(utf8_from_wstring(nickname));
|
|
}
|
|
|
|
// Non-public secure PBKDF2 hash function with salting and 1,337 iterations
|
|
//
|
|
// TODO: We should use libsodium's crypto_pwhash instead of this. The first reason is that
|
|
// libsodium doesn't propose a bare PBKDF2 hash in its API and it's too bad to rely on custom
|
|
// code when we have a fully-fledged library available; the second reason is that Argon2 (the
|
|
// default algorithm for crypto_pwhash) is better than what we use (and it's the default one
|
|
// in the lib for a reason).
|
|
// However changing the hashing method should be planned carefully, by trying to login with a
|
|
// password hashed the old way, and, if successful, updating the password in the database using
|
|
// the new hashing method. Dropping the old hashing code can only be done either by giving users
|
|
// a way to reset their password, or by keeping track of successful password updates and dropping
|
|
// old unused accounts after some time.
|
|
std::string JSI_Lobby::EncryptPassword(const std::string& password, const std::string& username)
|
|
{
|
|
ENSURE(sodium_init() >= 0);
|
|
|
|
const int DIGESTSIZE = crypto_hash_sha256_BYTES;
|
|
const int ITERATIONS = 1337;
|
|
|
|
cassert(DIGESTSIZE == 32);
|
|
|
|
static const unsigned char salt_base[DIGESTSIZE] = {
|
|
244, 243, 249, 244, 32, 33, 34, 35, 10, 11, 12, 13, 14, 15, 16, 17,
|
|
18, 19, 20, 32, 33, 244, 224, 127, 129, 130, 140, 153, 133, 123, 234, 123 };
|
|
|
|
// initialize the salt buffer
|
|
unsigned char salt_buffer[DIGESTSIZE] = {0};
|
|
crypto_hash_sha256_state state;
|
|
crypto_hash_sha256_init(&state);
|
|
|
|
crypto_hash_sha256_update(&state, salt_base, sizeof(salt_base));
|
|
crypto_hash_sha256_update(&state, (unsigned char*)username.c_str(), username.length());
|
|
|
|
crypto_hash_sha256_final(&state, salt_buffer);
|
|
|
|
// PBKDF2 to create the buffer
|
|
unsigned char encrypted[DIGESTSIZE];
|
|
pbkdf2(encrypted, (unsigned char*)password.c_str(), password.length(), salt_buffer, DIGESTSIZE, ITERATIONS);
|
|
|
|
return CStr(Hexify(encrypted, DIGESTSIZE)).UpperCase();
|
|
}
|
|
|
|
std::wstring JSI_Lobby::EncryptPassword(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& pass, const std::wstring& user)
|
|
{
|
|
return wstring_from_utf8(JSI_Lobby::EncryptPassword(utf8_from_wstring(pass), utf8_from_wstring(user)));
|
|
}
|
|
|
|
std::wstring JSI_Lobby::LobbyGetRoomSubject(ScriptInterface::CxPrivate* pCxPrivate)
|
|
{
|
|
if (!g_XmppClient)
|
|
{
|
|
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
|
|
JSAutoRequest rq(cx);
|
|
JS_ReportError(cx, "Cannot call LobbyGetRoomSubject without an initialized XmppClient!");
|
|
return std::wstring();
|
|
}
|
|
|
|
return g_XmppClient->GetSubject();
|
|
}
|
|
|
|
#endif
|