0ad/source/renderer
Stan 39720041f7 Cleanup MikktspaceWrapper.
Reviewed by: @Angen
Differential Revision: https://code.wildfiregames.com/D1872
This was SVN commit r22316.
2019-05-28 22:06:29 +00:00
..
scripting Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962. 2018-08-05 21:50:00 +00:00
AlphaMapCalculator.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
BlendShapes.h fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions) 2009-05-03 11:47:38 +00:00
DecalRData.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
DecalRData.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
HWLightingModelRenderer.cpp Added multiples UVs to animated model 2018-02-20 21:33:02 +00:00
HWLightingModelRenderer.h Update renderer design to be more flexible and data-driven based on material and shader definitions. 2012-04-03 18:44:46 +00:00
InstancingModelRenderer.cpp Add an error message for crashes without required UV sets. 2019-01-06 21:04:01 +00:00
InstancingModelRenderer.h ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
MikktspaceWrap.cpp Cleanup MikktspaceWrapper. 2019-05-28 22:06:29 +00:00
MikktspaceWrap.h Cleanup MikktspaceWrapper. 2019-05-28 22:06:29 +00:00
ModelRenderer.cpp Cleanup MikktspaceWrapper. 2019-05-28 22:06:29 +00:00
ModelRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ModelVertexRenderer.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
OverlayRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
OverlayRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ParticleRenderer.cpp Optimise VBO updates. 2015-01-28 00:48:00 +00:00
ParticleRenderer.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
PatchRData.cpp Disable back-face culling when rendering the Sides of the map, preventing a graphical artifact at the edge of water maps. 2019-01-02 15:32:19 +00:00
PatchRData.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
PostprocManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
PostprocManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Renderer.cpp Water GLSL shader improvements around reflections and whitespace fixes. 2019-05-25 11:08:57 +00:00
Renderer.h Clean some forward declarations. 2018-04-27 16:06:42 +00:00
RenderModifiers.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
RenderModifiers.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Scene.cpp # Initial version of new particle system. 2011-04-03 19:15:15 +00:00
Scene.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ShadowMap.cpp Shadow map quality option. 2017-08-19 12:46:05 +00:00
ShadowMap.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
SilhouetteRenderer.cpp Remove debug lines 2018-03-10 22:45:31 +00:00
SilhouetteRenderer.h Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h. 2015-03-15 18:06:32 +00:00
SkyManager.cpp Removes unused variable. It was introduced in f0615df318, an interface to control 2019-04-02 18:49:12 +00:00
SkyManager.h Removes unused variable. It was introduced in f0615df318, an interface to control 2019-04-02 18:49:12 +00:00
TerrainOverlay.cpp Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
TerrainOverlay.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerrainRenderer.cpp Water GLSL shader improvements around reflections and whitespace fixes. 2019-05-25 11:08:57 +00:00
TerrainRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TexturedLineRData.cpp Add FALLTHROUGH, which in the best case is just [[fallthrough]]. 2017-09-01 20:04:53 +00:00
TexturedLineRData.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TimeManager.cpp added licensing headers to some of the new files 2012-08-06 21:34:41 +00:00
TimeManager.h End source files with a newline. 2016-11-23 11:27:54 +00:00
VertexArray.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexArray.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
VertexBuffer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexBuffer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
VertexBufferManager.cpp Fix some format specifiers in debug strings. Reviewed by leper. 2017-09-16 15:28:01 +00:00
VertexBufferManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
WaterManager.cpp Water GLSL shader improvements around reflections and whitespace fixes. 2019-05-25 11:08:57 +00:00
WaterManager.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00