0ad/binaries/data/mods/official/entities/structures/iber_civil_centre.xml
Acumen 268584d177 Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be).
This is mostly to commit the new icon sheets so Jason can commit changes
directly if he prefers, and because I'm about to get back onto fixing
the command lists (not necessarily ones that actually do things when you
click them, but at least get them updating properly on the screen for
Matei), and want to commit a semi-usable update before I potentially
break it all again.

This was SVN commit r3571.
2006-02-27 23:37:43 +00:00

34 lines
1.2 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_structure_civic_civil_centre"
>
<Traits>
<Id>
<Specific>Oppidum</Specific>
<Civ>Iberians</Civ>
<History>The Oppidum, plural Oppida (oh-PEE-dah), has a long history in the Iberian Peninsula. They were walled towns, dating back to even before the time period of the game and expanding greatly during it. They were usually built upon heights for better defensive purposes but sometimes right out on the plains, especially in the east where there may not have been heights at desirable locations near meandering rivers. This concept drawing is derived from an actual archeological site that has been excavated in the northeast of Spain having belonged to the Ilergete (ee-layer-HAY-tay) tribe as shown in the figure below and from the virtual reconstruction of the site at the museum located adjacent to it.</History>
</Id>
</Traits>
<Actions>
<Create>
<List>
<Train>
<Infantry_Swordsman_B />
<Infantry_Slinger_B />
<Cavalry_Javelinist_B />
</Train>
</List>
</Create>
</Actions>
<Actor>structures/iberians/civil_centre.xml</Actor>
</Entity>