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celt_cc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
celt_fc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
celt_ff_a.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
celt_ff_b.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
celt_hc.xml
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Some updated actors
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2005-03-30 10:22:17 +00:00 |
celt_ho.xml
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Commited the house files for the random houses
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2005-03-28 05:54:59 +00:00 |
celt_mc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
celt_pc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
celt_rc.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
celt_st.xml
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Some updated actors
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2005-03-30 10:22:17 +00:00 |
celt_tc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
cnst_1x1_t.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_1x1.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_2x2.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_3x3_t.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_3x3.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_4x4_t.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_4x4.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_5x5_t.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
cnst_5x5.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
fndn_1x1.xml
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Committed some updates for:
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2005-01-16 06:01:51 +00:00 |
fndn_2x2.xml
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Committed some updates for:
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2005-01-16 06:01:51 +00:00 |
fndn_3x3.xml
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Committed some updates for:
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2005-01-16 06:01:51 +00:00 |
fndn_4x4.xml
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Committed some updates for:
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2005-01-16 06:01:51 +00:00 |
fndn_5x5.xml
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Committed some updates for:
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2005-01-16 06:01:51 +00:00 |
hele_cc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_fc.xml
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Few actor spelling fixes
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2004-12-23 01:30:03 +00:00 |
hele_ff.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_hc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_ho.xml
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Commited the house files for the random houses
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2005-03-28 05:54:59 +00:00 |
hele_mc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_pc.xml
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Few actor spelling fixes
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2004-12-23 01:30:03 +00:00 |
hele_rc.xml
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Few actor spelling fixes
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2004-12-23 01:30:03 +00:00 |
hele_st.xml
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Few actor spelling fixes
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2004-12-23 01:30:03 +00:00 |
hele_tc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
hele_ws.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
iber_cc.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_fc.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_ff.xml
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Actor files for persian, carthaginian, and iberian structures.
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2004-12-22 23:14:49 +00:00 |
iber_hc.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_ho_a.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_ho_b.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_ho_c.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_ho.xml
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Random house test for Stuart to experiment with
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2005-03-27 07:01:39 +00:00 |
iber_mc.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_pc.xml
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Actor files for persian, carthaginian, and iberian structures.
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2004-12-22 23:14:49 +00:00 |
iber_rc.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_st.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
iber_tc.xml
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Iberian Structures!
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2005-03-26 06:37:43 +00:00 |
kart_cc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_fc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_ff.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_hc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_ho.xml
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Commited the house files for the random houses
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2005-03-28 05:54:59 +00:00 |
kart_mc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_pc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_rc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_st.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
kart_tc.xml
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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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2005-02-06 07:15:24 +00:00 |
pers_cc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_fc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_ff.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_hc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_ho.xml
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Commited the house files for the random houses
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2005-03-28 05:54:59 +00:00 |
pers_mc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_pc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_rc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
pers_st.xml
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Persian building stuff, and a few temporary palm trees
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2005-02-28 04:50:17 +00:00 |
pers_tc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
rome_cc.xml
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This was SVN commit r2041.
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2005-03-23 04:20:21 +00:00 |
rome_fc.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |
rome_ff.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
rome_hc.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
rome_ho.xml
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pre-emptive fix for missing props for these 2 roman buildings
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2005-04-16 03:00:18 +00:00 |
rome_mc.xml
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pre-emptive fix for missing props for these 2 roman buildings
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2005-04-16 03:00:18 +00:00 |
rome_pc.xml
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This was SVN commit r2041.
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2005-03-23 04:20:21 +00:00 |
rome_rc2.xml
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This was SVN commit r2040.
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2005-03-23 04:15:58 +00:00 |
rome_rc.xml
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This was SVN commit r2041.
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2005-03-23 04:20:21 +00:00 |
rome_sp_forumbuilding_1.xml
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This was SVN commit r2040.
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2005-03-23 04:15:58 +00:00 |
rome_sp_pantheon.xml
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This was SVN commit r2040.
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2005-03-23 04:15:58 +00:00 |
rome_st.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
rome_tc.xml
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structure actor fixes for romans, hellenes, and celts
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2004-12-23 01:00:21 +00:00 |
stlm_hele.xml
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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2005-03-25 23:04:36 +00:00 |