0ad/binaries/data
Freagarach 3c73bb1b51 Display defeated/won before victory.
When the victory conditions dictate that someone loses when e.g. losing
their CC, the message that the other player(s) had won was sent before
the former player was actually defeated.
When the victory conditions dictate that someone wins when e.g.
capturing all relics, the message that they have won was sent after the
message that the rest has lost.

This changes those.

Differential revision: https://code.wildfiregames.com/D4478
Comments by: @bb, @Silier
This was SVN commit r26382.
2022-02-15 07:20:21 +00:00
..
config Removes redundant ogl_tex quality option after 4de89c3db1. 2022-02-13 21:53:02 +00:00
l10n Add a script to lint the translations with Dennis. 2017-05-27 12:26:26 +00:00
mods Display defeated/won before victory. 2022-02-15 07:20:21 +00:00
tests Some more random random map script unit tests and ASSERT functions, refs #4827. 2020-01-29 18:52:48 +00:00
tools Add more animations to the atlas drop-down list and delete non-existent animations 2020-07-27 07:36:38 +00:00