0ad/binaries/data/mods/official/gui/test/functions_utility_music.js

15 lines
520 B
JavaScript
Executable File

// Audio functions (eg "pick a random sound from a list", "build a playlist") will go here.
// In the meantime, a quick run-down of the basic commands:
// Save the specified audio file to handle "s".
// s = new Sound( "audio/music/menu_track.ogg" );
// Play the sound stored at handle "s" one time (it'll be automatically freed when the playback ends):
// s.play();
// Play the sound stored at handle "s" continuously:
// s.loop();
// Close "s" and free it from memory (use in conjunction with loop()):
// s.free();