0ad/source
wraitii 48c31ce03f Update random_shuffle usage for C++17
C++14 deprecates and C++17 removes functions we use for random sounds.
This makes FastRand() fit the URG interface, and uses the appropriate
function.

Refs #5862

Differential Revision: https://code.wildfiregames.com/D3107
This was SVN commit r24302.
2020-11-30 15:52:16 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Remove binary_function usage. 2020-11-30 15:45:05 +00:00
gui [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
i18n Follow up of D3126. Refactor L10.cpp following wraitii's advice. 2020-11-26 22:29:36 +00:00
lib Drop support for compiling with Visual Studio 2015 2020-11-28 16:54:48 +00:00
lobby [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
maths Update (and debundle) fmt dependancy 2020-11-26 21:01:32 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Fix MP OOS when rejoining on turn 0 2020-11-27 15:41:24 +00:00
pch Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
ps Remove binary_function usage. 2020-11-30 15:45:05 +00:00
renderer Fix graphics issue with old AMD cards. 2020-11-29 16:26:28 +00:00
rlinterface Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
scriptinterface [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
simulation2 Update random_shuffle usage for C++17 2020-11-30 15:52:16 +00:00
soundmanager Update random_shuffle usage for C++17 2020-11-30 15:52:16 +00:00
third_party Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
tools [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
main.cpp Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
test_setup.cpp Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00