0ad/source/simulation2
Ykkrosh 65bcedb9fc Load map descriptions from their XML file.
Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.

This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
..
components # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00
docs Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
helpers # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
scripting # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
serialization Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
system Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
tests Fix script caching of inherited templates. 2010-07-21 16:04:17 +00:00
MessageTypes.h # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
Simulation2.cpp Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
Simulation2.h Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
TypeList.h # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00