0ad/source
janwas 1a7d67a97f dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox
file: expose block size constant; always round user transfers up
tex: transform() now receives what to change, not what to achieve.
tex*: encoding works with DynArray+VFS backend
GameSetup: free g_BuildingPlacer to avoid mem leak.
fixed some warnings+bugs.

This was SVN commit r2679.
2005-09-06 22:44:48 +00:00
..
graphics Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area. 2005-09-06 08:25:41 +00:00
gui guirenderer: fix bug that was breaking the ScEd button in main menu. it was calling glEnable/glActiveTextureUnit before ogl_tex_bind, which is now also doing that. 2005-09-04 19:48:26 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox 2005-09-06 22:44:48 +00:00
maths some infrastructure for self-tests: gets rid of boilerplate code. 2005-09-02 02:47:25 +00:00
ps dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox 2005-09-06 22:44:48 +00:00
renderer Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area. 2005-09-06 08:25:41 +00:00
scripting dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox 2005-09-06 22:44:48 +00:00
simulation Added health properties to BaseEntity so they work properly for Entity as well (on units that don't directly specify them). 2005-09-06 19:30:41 +00:00
sound - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
tools Added tile class and "avoid at distance" support to RMGen. 2005-09-03 21:53:07 +00:00
main.cpp Added initial version of building placement cursor, which can be shown with the startPlacing(templateName) JS function. 2005-09-05 19:48:28 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00