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scripting
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2007-05-07 16:33:24 +00:00 |
tests
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# housekeeping
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2007-05-21 23:24:56 +00:00 |
Camera.cpp
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2007-05-07 16:33:24 +00:00 |
Camera.h
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2007-05-07 16:33:24 +00:00 |
CinemaTrack.cpp
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#Preliminary end game conditions; cinematic and trigger fixes
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2007-04-27 03:05:26 +00:00 |
CinemaTrack.h
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2007-05-07 16:33:24 +00:00 |
ColladaManager.cpp
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fix warnings
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2007-05-28 14:25:07 +00:00 |
ColladaManager.h
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2007-05-07 16:33:24 +00:00 |
Color_asm.asm
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# big refactoring in CPU-specific code, fix for dual core vs. HT detection
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2007-04-25 18:19:35 +00:00 |
Color.cpp
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2007-05-07 16:33:24 +00:00 |
Color.h
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2007-05-07 16:33:24 +00:00 |
DefaultEmitter.cpp
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2007-05-07 16:33:24 +00:00 |
DefaultEmitter.h
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2007-05-07 16:33:24 +00:00 |
Frustum.cpp
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2007-05-07 16:33:24 +00:00 |
Frustum.h
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2007-05-07 16:33:24 +00:00 |
GameView.cpp
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fixed Shadow culling: second implementation
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2007-05-10 15:28:59 +00:00 |
GameView.h
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2007-05-07 16:33:24 +00:00 |
HFTracer.cpp
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2007-05-07 16:33:24 +00:00 |
HFTracer.h
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2007-05-07 16:33:24 +00:00 |
LightEnv.cpp
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2007-05-07 16:33:24 +00:00 |
LightEnv.h
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2007-05-07 16:33:24 +00:00 |
MapIO.h
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2007-05-07 16:33:24 +00:00 |
MapReader.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
MapReader.h
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2007-05-07 16:33:24 +00:00 |
MapWriter.cpp
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. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
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2007-05-09 21:01:11 +00:00 |
MapWriter.h
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2007-05-07 16:33:24 +00:00 |
Material.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Material.h
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2007-05-07 16:33:24 +00:00 |
MaterialManager.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
MaterialManager.h
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2007-05-07 16:33:24 +00:00 |
MeshManager.cpp
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# Added support for COLLADA skeletal animations.
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2007-03-01 18:52:53 +00:00 |
MeshManager.h
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2007-05-07 16:33:24 +00:00 |
MiniPatch.cpp
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. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
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2007-05-09 21:01:11 +00:00 |
MiniPatch.h
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2007-05-07 16:33:24 +00:00 |
Model.cpp
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2007-05-07 16:33:24 +00:00 |
Model.h
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2007-05-07 16:33:24 +00:00 |
ModelDef.cpp
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2007-05-07 16:33:24 +00:00 |
ModelDef.h
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2007-05-07 16:33:24 +00:00 |
ObjectBase.cpp
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# SwEng/cleanup
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2007-05-18 00:14:26 +00:00 |
ObjectBase.h
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2007-05-07 16:33:24 +00:00 |
ObjectEntry.cpp
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# SwEng/cleanup
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2007-05-18 00:14:26 +00:00 |
ObjectEntry.h
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2007-05-07 16:33:24 +00:00 |
ObjectManager.cpp
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# Added support for COLLADA skeletal animations.
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2007-03-01 18:52:53 +00:00 |
ObjectManager.h
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2007-05-07 16:33:24 +00:00 |
ParticleEmitter.cpp
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2007-05-07 16:33:24 +00:00 |
ParticleEmitter.h
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2007-05-07 16:33:24 +00:00 |
ParticleEngine.cpp
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2007-05-07 16:33:24 +00:00 |
ParticleEngine.h
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2007-05-07 16:33:24 +00:00 |
Patch.cpp
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patch, gameview: fix typos, revise according to coding convention
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2007-05-10 20:47:17 +00:00 |
Patch.h
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patch, gameview: fix typos, revise according to coding convention
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2007-05-10 20:47:17 +00:00 |
RenderableObject.h
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2007-05-07 16:33:24 +00:00 |
SColor.h
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2007-05-07 16:33:24 +00:00 |
SkeletonAnim.h
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2007-05-07 16:33:24 +00:00 |
SkeletonAnimDef.cpp
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2007-05-07 16:33:24 +00:00 |
SkeletonAnimDef.h
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2007-05-07 16:33:24 +00:00 |
SkeletonAnimManager.cpp
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2007-05-07 16:33:24 +00:00 |
SkeletonAnimManager.h
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2007-05-07 16:33:24 +00:00 |
Sprite.cpp
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2007-05-07 16:33:24 +00:00 |
Sprite.h
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2007-05-07 16:33:24 +00:00 |
Terrain.cpp
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2007-05-07 16:33:24 +00:00 |
Terrain.h
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2007-05-07 16:33:24 +00:00 |
TerrainProperties.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TerrainProperties.h
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2007-05-07 16:33:24 +00:00 |
Texture.h
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2007-05-07 16:33:24 +00:00 |
TextureEntry.cpp
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# Slightly tidied up string code.
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2007-02-01 14:46:14 +00:00 |
TextureEntry.h
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2007-05-07 16:33:24 +00:00 |
TextureManager.cpp
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# Slightly tidied up string code.
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2007-02-01 14:46:14 +00:00 |
TextureManager.h
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2007-05-07 16:33:24 +00:00 |
Unit.cpp
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# Updated unit animation code.
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2007-02-10 03:09:52 +00:00 |
Unit.h
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2007-05-07 16:33:24 +00:00 |
UnitAnimation.cpp
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# Minor optimisations and features.
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2007-03-01 00:14:35 +00:00 |
UnitAnimation.h
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2007-05-07 16:33:24 +00:00 |
UnitManager.cpp
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2007-05-07 16:33:24 +00:00 |
UnitManager.h
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2007-05-07 16:33:24 +00:00 |