0ad/binaries/data/mods/public
2010-11-01 15:22:43 +00:00
..
art This was SVN commit r8506. 2010-10-31 15:00:28 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Clean up line endings 2010-10-30 12:22:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Tweaked the map description. 2010-10-31 18:47:51 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation trying to create a 'whale' object that moves around and must be killed first (probably by warships). Then fishing boats can gather from it. I get an error though when I try to place it in Atlas. Can someone take a look at it for me? <3 2010-11-01 15:22:43 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00