Ykkrosh
67a94572ec
Replace almost all texture uses with calls to the new system. Add some anistropic filtering to terrain textures. Let Atlas load terrain texture previews partly-asynchronously by polling. Fix inefficient texture colour determination for minimap. Remove unused global g_TerrainModified. Change GUI texcoord computation to be less efficient but to cope with dynamic texture changes. Fix GUI renderer effects leaving bogus colour state. This was SVN commit r8099. |
||
---|---|---|
.. | ||
AtlasFrontends | ||
AtlasObject | ||
AtlasScript | ||
AtlasUI | ||
DatafileIO | ||
GameInterface | ||
wxJS |