Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
29 lines
981 B
C++
Executable File
29 lines
981 B
C++
Executable File
#include "ps/CStr.h"
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#include "res/vfs.h"
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namespace VFSUtil
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{
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typedef std::vector<CStr> FileList;
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// Puts the list of files inside 'dirname' matching 'filter' into 'files'.
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// 'dirname' shouldn't end with a slash.
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// 'filter': see vfs_next_dirent
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// 'files' is initially cleared, and undefined on failure.
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// On failure, logs an error and returns false.
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extern bool FindFiles(const CStr& dirname, const char* filter, FileList& files);
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// called by EnumFiles for each file in a directory (optionally
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// its subdirectories as well), passing user-specified context.
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// note: path and ent parameters are only valid during the callback.
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typedef void (*EnumDirEntsCB)(const char* path, const vfsDirEnt* ent,
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void* context);
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// call <cb> for each file in the <start_path> directory;
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// if <recursive>, files in subdirectories are also returned.
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extern int EnumDirEnts(const CStr path, const char* filter, bool recursive,
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EnumDirEntsCB cb, void* context);
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}; // namespace VFSUtil
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