0ad/source/ps
Ykkrosh 6c7b82130c # Redesigned the camera control system.
Add shift+wheel (and Q/E, and ctrl+arrows, and ctrl+WASD) to rotate the
camera.
Restrict the rotation and zoom to narrow ranges. (Constraints can be
disabled in the dev overlay).
Smooth the movement and rotation.
Fix some stupid whitespace.
Fix some const correctness.

This was SVN commit r7930.
2010-08-13 13:26:29 +00:00
..
GameSetup Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
scripting # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
tests Windows fixes 2010-07-07 22:23:18 +00:00
XML Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
CConsole.cpp Delete lots of obsolete unused script-interface code. 2010-08-01 20:56:34 +00:00
CConsole.h # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
CLogger.cpp Fix non-PCH builds 2010-07-07 10:39:41 +00:00
CLogger.h Support Unicode reliably in logger, via explicit conversion to UTF-8. 2010-07-05 00:03:10 +00:00
ConfigDB.cpp Stop warning about missing config files. 2010-05-31 23:01:42 +00:00
ConfigDB.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
CStr.cpp Fix CStr8 serialisation bug. 2010-06-30 21:24:14 +00:00
CStr.h move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
DllLoader.cpp Fix compiling with Clang 2010-07-30 21:42:22 +00:00
DllLoader.h Fix compiling with Clang 2010-07-30 21:42:22 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp fix: don't generate spurious resize events in fullscreen mode when interacting with another topmost window 2010-07-04 11:12:50 +00:00
Filesystem.h less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Game.cpp Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Game.h Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
Hotkey.h # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
i18n.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
i18n.h Add/rename header guards 2010-02-17 23:21:49 +00:00
KeyName.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
KeyName.h Fix non-PCH builds 2010-03-28 18:21:48 +00:00
Loader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Loader.h Add GPL header 2009-04-18 17:00:33 +00:00
LoaderThunks.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Overlay.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal 2009-08-12 15:17:35 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Profile.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Profile.h Fix non-PCH compiles 2010-05-11 13:24:25 +00:00
ProfileViewer.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ProfileViewer.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Pyrogenesis.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Pyrogenesis.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Replay.cpp With --without-pch error 2010-08-10 19:48:35 +00:00
Replay.h Fix warnings 2010-08-09 09:49:24 +00:00
Singleton.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
StringConvert.cpp Add GPL header 2009-04-18 17:00:33 +00:00
StringConvert.h Add/rename header guards 2010-02-17 23:21:49 +00:00
ThreadUtil.h Add GPL header 2009-04-18 17:00:33 +00:00
UniDoubler.h Add GPL header 2009-04-18 17:00:33 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp from work: add thread-safe timer; add CAS64 (required for thread-safe timer); remove topology init requirements, no longer cache results (simplifies GroupPolicy_PerCache); add scoped affinitizer; whrt: fix race condition reported by parallel inspector. also refactor cache and TLB detection. 2010-07-22 16:17:33 +00:00
Util.h Add/rename header guards 2010-02-17 23:21:49 +00:00
VideoMode.cpp Use SDL_GL_SWAP_CONTROL to control vsync on non-Windows. Fixes #520. 2010-08-04 21:30:43 +00:00
VideoMode.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
World.cpp # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
World.h Delete lots of obsolete unused script-interface code. 2010-08-01 20:56:34 +00:00