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Matei 77c59070c1 # Various gameplay updates.
- Added per-player resource pool and modified the GUI and entity scripts
to work with it.
- Modified unit creation functions so the unit is always assigned a
player before firing its initialize event, so that this event can deduct
population, etc from the right player.
- Fixed various small bugs, like a unit not cancelling all of its queued
items when it dies, or buildings not costing anything.

This was SVN commit r3998.
2006-06-10 03:05:16 +00:00
binaries # Various gameplay updates. 2006-06-10 03:05:16 +00:00
build no longer create vc2002 project 2006-06-09 20:01:25 +00:00
docs Moved Excel document into docs. 2006-04-24 00:30:15 +00:00
source # Various gameplay updates. 2006-06-10 03:05:16 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00