0ad/source/ps/Pyrogenesis.cpp
Ykkrosh dfb10c8209 # Various networking code cleanups.
Don't flush network queue after every message.
Desingletonify CGameAttributes to allow testing.
Make network server/client basically testable.
Add very basic tests for network server/client.
Fix FsmActionCtx memory leak.
Split CNetHost into a separate file.
Convert CNetHost, CNetSession to a more conventional coding style.
Delete CNetLogger, since it's a lot of complexity and is barely used and
is redundant with CLogger.
Other minor simplifications.

This was SVN commit r7623.
2010-06-07 22:19:05 +00:00

117 lines
2.8 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include <cstdio>
#include "Pyrogenesis.h"
#include "ps/i18n.h"
#include "lib/sysdep/sysdep.h"
#include "lib/path_util.h"
#include "lib/svn_revision.h"
static const wchar_t* translate_no_mem = L"(no mem)";
// overrides ah_translate. registered in GameSetup.cpp
const wchar_t* psTranslate(const wchar_t* text)
{
// make sure i18n system is (already|still) initialized.
if(g_CurrentLocale)
{
// be prepared for this to fail, because translation potentially
// involves script code and the JS context might be corrupted.
try
{
CStrW ret = I18n::translate(text);
const wchar_t* ret_dup = wcsdup(ret.c_str());
return ret_dup? ret_dup : translate_no_mem;
}
catch(...)
{
}
}
// i18n not available: at least try and return the text (unchanged)
const wchar_t* ret_dup = wcsdup(text);
return ret_dup? ret_dup : translate_no_mem;
}
void psTranslateFree(const wchar_t* text)
{
if(text != translate_no_mem)
free((void*)text);
}
// convert contents of file <in_filename> from char to wchar_t and
// append to <out> file.
static void AppendAsciiFile(FILE* out, const fs::wpath& pathname)
{
FILE* in;
errno_t err = _wfopen_s(&in, pathname.string().c_str(), L"rb");
if(err != 0)
{
fwprintf(out, L"(unavailable)");
return;
}
const size_t buf_size = 1024;
char buf[buf_size+1]; // include space for trailing '\0'
while(!feof(in))
{
size_t bytes_read = fread(buf, 1, buf_size, in);
if(!bytes_read)
break;
buf[bytes_read] = 0; // 0-terminate
fwprintf(out, L"%hs", buf);
}
fclose(in);
}
// for user convenience, bundle all logs into this file:
void psBundleLogs(FILE* f)
{
fwprintf(f, L"SVN Revision: %ls\n\n", svn_revision);
fwprintf(f, L"System info:\n\n");
fs::wpath path1(psLogDir()/L"system_info.txt");
AppendAsciiFile(f, path1);
fwprintf(f, L"\n\n====================================\n\n");
fwprintf(f, L"Main log:\n\n");
fs::wpath path2(psLogDir()/L"mainlog.html");
AppendAsciiFile(f, path2);
fwprintf(f, L"\n\n====================================\n\n");
}
static fs::wpath logDir;
void psSetLogDir(const fs::wpath& newLogDir)
{
logDir = newLogDir;
}
const fs::wpath& psLogDir()
{
return logDir;
}