0ad/source/scripting/ScriptCustomTypes.cpp
Alan 8de401a3ee Adding scripting interface code
This was SVN commit r281.
2004-05-28 13:07:54 +00:00

39 lines
771 B
C++
Executable File

#include "ScriptingHost.h"
// POINT2D
JSClass Point2dClass =
{
"Point2d", 0,
JS_PropertyStub, JS_PropertyStub,
JS_PropertyStub, JS_PropertyStub,
JS_EnumerateStub, JS_ResolveStub,
JS_ConvertStub, JS_FinalizeStub
};
JSPropertySpec Point2dProperties[] =
{
{"x", 0, JSPROP_ENUMERATE},
{"y", 1, JSPROP_ENUMERATE},
{0}
};
JSBool Point2d_Constructor(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
{
if (argc == 2)
{
g_ScriptingHost.SetObjectProperty(obj, "x", argv[0]);
g_ScriptingHost.SetObjectProperty(obj, "y", argv[1]);
}
else
{
jsval zero = INT_TO_JSVAL(0);
g_ScriptingHost.SetObjectProperty(obj, "x", zero);
g_ScriptingHost.SetObjectProperty(obj, "y", zero);
}
return JS_TRUE;
}