0ad/source/graphics/TerrainProperties.cpp
wraitii 410d2e883a Remove leftover terrain-based movement cost code.
6581796103 removed the ability for terrain to affect movement speed. The
JPS pathfinder cannot support it, and the approach was poor anyways,
coupling rendering data with simulation data.
This lets us remove the dependency on CTerrainTextureManager everywhere.

Tested by: langbart
Differential Revision: https://code.wildfiregames.com/D4459
This was SVN commit r26269.
2022-01-29 08:22:28 +00:00

155 lines
4.1 KiB
C++

/* Copyright (C) 2022 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "TerrainProperties.h"
#include <string>
#include <vector>
#include <boost/tokenizer.hpp>
#include "graphics/Color.h"
#include "graphics/TerrainTextureManager.h"
#include "maths/MathUtil.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/XML/Xeromyces.h"
CTerrainProperties::CTerrainProperties(CTerrainPropertiesPtr parent):
m_pParent(parent),
m_BaseColor(0),
m_HasBaseColor(false),
m_TextureAngle((float)M_PI / 4.f),
m_TextureSize(32.f)
{
if (m_pParent)
m_Groups = m_pParent->m_Groups;
}
CTerrainPropertiesPtr CTerrainProperties::FromXML(const CTerrainPropertiesPtr& parent, const VfsPath& pathname)
{
CXeromyces XeroFile;
if (XeroFile.Load(g_VFS, pathname, "terrain") != PSRETURN_OK)
return CTerrainPropertiesPtr();
XMBElement root = XeroFile.GetRoot();
CStr rootName = XeroFile.GetElementString(root.GetNodeName());
// Check that we've got the right kind of xml document
if (rootName != "Terrains")
{
LOGERROR("TerrainProperties: Loading %s: Root node is not terrains (found \"%s\")",
pathname.string8(),
rootName);
return CTerrainPropertiesPtr();
}
#define ELMT(x) int el_##x = XeroFile.GetElementID(#x)
ELMT(terrain);
#undef ELMT
// Ignore all non-terrain nodes, loading the first terrain node and
// returning it.
// Really, we only expect there to be one child and it to be of the right
// type, though.
XERO_ITER_EL(root, child)
{
if (child.GetNodeName() == el_terrain)
{
CTerrainPropertiesPtr ret (new CTerrainProperties(parent));
ret->LoadXml(child, &XeroFile, pathname);
return ret;
}
else
{
LOGWARNING("TerrainProperties: Loading %s: Unexpected node %s\n",
pathname.string8(),
XeroFile.GetElementString(child.GetNodeName()));
// Keep reading - typos shouldn't be showstoppers
}
}
return CTerrainPropertiesPtr();
}
void CTerrainProperties::LoadXml(XMBElement node, CXeromyces *pFile, const VfsPath& UNUSED(pathname))
{
#define ELMT(x) int elmt_##x = pFile->GetElementID(#x)
#define ATTR(x) int attr_##x = pFile->GetAttributeID(#x)
// Terrain Attribs
ATTR(mmap);
ATTR(groups);
ATTR(angle);
ATTR(size);
#undef ELMT
#undef ATTR
XERO_ITER_ATTR(node, attr)
{
if (attr.Name == attr_groups)
{
// Parse a comma-separated list of groups, add the new entry to
// each of them
m_Groups.clear();
boost::char_separator<char> sep(", ");
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
tokenizer tok(attr.Value, sep);
for(tokenizer::iterator it = tok.begin(); it != tok.end(); ++it)
m_Groups.push_back(g_TexMan.FindGroup(*it));
}
else if (attr.Name == attr_mmap)
{
CColor col;
if (!col.ParseString(attr.Value, 255))
continue;
// m_BaseColor is BGRA
u8 *baseColor = (u8*)&m_BaseColor;
baseColor[0] = (u8)(col.b*255);
baseColor[1] = (u8)(col.g*255);
baseColor[2] = (u8)(col.r*255);
baseColor[3] = (u8)(col.a*255);
m_HasBaseColor = true;
}
else if (attr.Name == attr_angle)
{
m_TextureAngle = DEGTORAD(attr.Value.ToFloat());
}
else if (attr.Name == attr_size)
{
m_TextureSize = attr.Value.ToFloat();
}
}
}
bool CTerrainProperties::HasBaseColor()
{
return m_HasBaseColor || (m_pParent && m_pParent->HasBaseColor());
}
u32 CTerrainProperties::GetBaseColor()
{
if (m_HasBaseColor || !m_pParent)
return m_BaseColor;
else if (m_pParent)
return m_pParent->GetBaseColor();
else
// White, full opacity.. but this value shouldn't ever be used
return 0xFFFFFFFF;
}