0ad/source
2023-06-05 16:32:18 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Adds CStrIntern for FXAA and dummy shader names for consistency. 2023-04-16 22:39:36 +00:00
gui Bug fix: Use sort order asc by default instead of desc 2023-01-12 19:10:28 +00:00
i18n No owning raw pointers in L10n.cpp. 2023-01-10 22:19:56 +00:00
lib Check the validity of a couple pointers in low-level tests, refs #5288. 2023-05-18 16:52:29 +00:00
lobby Upgrade gloox to the development trunk version on Windows, refs #3004. This commit needs a rebuild of the glooxwrapper. 2023-01-26 15:43:42 +00:00
maths Reduces uniforms sizes for the Canvas2D shader. 2022-10-09 10:44:51 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Fix the removal of implicit conversions in libfmt 10 by using explicit casts. 2023-05-31 12:03:04 +00:00
pch Removes ogl.h from PCH. 2023-02-20 20:06:53 +00:00
ps Fix two oversights. 2023-05-10 16:02:53 +00:00
renderer Fixes Vulkan hazards reported by validation layers. 2023-06-05 16:32:18 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Use override in classes derived from AbstractProfileTable. 2023-01-10 22:32:08 +00:00
simulation2 Fix the removal of implicit conversions in libfmt 10 by using explicit casts. 2023-05-31 12:03:04 +00:00
soundmanager Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
third_party Switches VMA to Vulkan 1.1. 2023-03-11 19:12:54 +00:00
tools Fix compilation with GCC 13. 2023-05-13 12:08:23 +00:00
main.cpp Adds PS::span and std::string_view to CmdLineArgs. 2022-10-04 19:08:39 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00