0ad/source/pch
wraitii 4f972bc623 Split off JSON-related function from ScriptInterface, clean up headers.
Follows 34b1920e7b.

JSON functions and ToString are movec to their own headers.
Also clean out a few PersistentRooted usage to use the 2-phase init to
clean up scriptInterface usage.

With these functions split off, we can finally clean out headers and
remove ScriptInterface.h from most of them, in favour of smaller and
more precise headers.


Take the opportunity to clarify some comments regarding Mutability.

Differential Revision: https://code.wildfiregames.com/D3961
This was SVN commit r25434.
2021-05-14 10:18:03 +00:00
..
atlas Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
engine Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
glooxwrapper glooxwrapper by Philip to support building gloox on Windows. 2013-11-07 19:38:09 +00:00
graphics Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
gui Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lobby Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
lowlevel Add GPL header 2009-04-18 17:00:33 +00:00
network Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
simulation2 Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
test Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
tinygettext Sacrifices a goat to the gods of insanity. 2014-04-24 20:05:48 +00:00