0ad/binaries/data
wowgetoffyourcellphone a719a2176b [Gameplay] Remove TerritoryDecay from Roman Army Camp and Siege Walls
The territory decay of these structures didn't make much sense (gameplay
wise) and made those structures a pain to use.

Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D5215
This was SVN commit r27978.
2023-12-09 04:24:24 +00:00
..
config Fixes Vulkan hazards reported by validation layers. 2023-06-05 16:32:18 +00:00
l10n Update Transifex configurations for the new API using the tx migrate command specified on https://github.com/transifex/cli/releases 2023-04-27 13:06:30 +00:00
mods [Gameplay] Remove TerritoryDecay from Roman Army Camp and Siege Walls 2023-12-09 04:24:24 +00:00
tests Some more random random map script unit tests and ASSERT functions, refs #4827. 2020-01-29 18:52:48 +00:00
tools Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00