0ad/source/dcdt/se
janwas 5bf9bca9ef fix/disable warnings.
there are too many W4 and "potentially uninitialized", so those are
disabled by 0ad_warning_disable.h.

the silly "int x = strlen" and very dangerous "int x = (void*)p" (and
vice versa) problems are fixed.

This was SVN commit r5526.
2007-12-23 12:18:57 +00:00
..
data pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
linux pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
0ad_warning_disable.h fix/disable warnings. 2007-12-23 12:18:57 +00:00
Abstract.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
Abstraction.h # A number of network synchronization fixes. 2007-11-18 09:09:06 +00:00
Experiments.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
FunnelDeque.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
FunnelDeque.h # A number of network synchronization fixes. 2007-11-18 09:09:06 +00:00
Location.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
readme.txt pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
se_dcdt_mesh.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_dcdt.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_dcdt.h part1: misc fixes 2007-12-20 19:56:01 +00:00
se_mesh_import.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_mesh_import.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
se_mesh_io.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_mesh_operators.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_mesh.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_mesh.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
se_triangulator.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se_triangulator.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
se.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
se.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
Search.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
Search.cpp.bak pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
SearchNode.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_alg.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_alg.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_array_pt.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_array_pt.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_array.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_array.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_box.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_box.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_buffer.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_buffer.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_coldet.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_bv_coldet.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_id_pairs.cpp pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_id_pairs.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_math.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_bv_math.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_nbody.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_bv_nbody.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_tree_query.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_bv_tree_query.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv_tree.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_bv_tree.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_bv.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_camera.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_camera.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_cfg_manager.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_cfg_manager.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_cfg_path.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_cfg_path.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_cfg_planner_lazy.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_cfg_planner.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_cfg_planner.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_cfg_tree.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_cfg_tree.h # Fixed DCDT compile errors on GCC. 2007-10-11 07:54:52 +00:00
sr_class_manager.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_color.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_color.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_cylinder.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_cylinder.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_deque.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_euler.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_euler.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_event.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_event.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_exp_table.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_exp_table.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_fl.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_geo2.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_geo2.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_gl_render_funcs.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_gl.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_graph.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_graph.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_grid.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_grid.h # Fixed DCDT compile errors on GCC. 2007-10-11 07:54:52 +00:00
sr_hash_table.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_hash_table.h # Fixed DCDT compile errors on GCC. 2007-10-11 07:54:52 +00:00
sr_heap.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_image.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_image.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_input.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_input.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_light.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_light.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_line.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_line.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_lines.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_lines.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_list_node.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_list_node.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_list.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_list.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_mat.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_mat.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_material.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_material.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_matn.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_matn.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_matrix_window.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_mem_control.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_mem_control.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_model_export_iv.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_model_import_obj.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_model.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_model.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_output_window.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_output.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_output.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_path_array.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_path_array.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_plane.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_plane.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_points.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_points.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_polygon.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_polygon.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_polygons.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_polygons.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_quat.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_quat.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_queue.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_random.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_random.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa_bbox.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sa_bbox.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa_eps_export.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sa_eps_export.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa_event.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sa_event.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa_gl_render.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa_model_export.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sa_model_export.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa_render_mode.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sa_render_mode.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sa.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sa.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_set.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_set.h Fix more DCDT compile errors (in gcc 4.1.2 on Linux). 2007-10-16 08:12:48 +00:00
sr_shared_class.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sn_editor.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn_editor.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sn_group.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn_group.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sn_manipulator.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn_manipulator.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sn_matrix.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn_matrix.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sn_polygon_editor.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn_polygon_editor.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sn_shape.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn_shape.h # Fixed DCDT compile errors on GCC. 2007-10-11 07:54:52 +00:00
sr_sn.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sn.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_sphere.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_sphere.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_spline.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_spline.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_string_array.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_string_array.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_string.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_string.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_swing_control.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_time.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_time.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_trace.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_trackball.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_trackball.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_tree.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_tree.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_triangle.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_triangle.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_triangulation.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_triangulation.h # Fixed DCDT compile errors on GCC. 2007-10-11 07:54:52 +00:00
sr_var_table_window.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_var_table.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_var_table.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_var.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_var.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_vec2.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_vec2.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr_vec.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr_vec.h Fix more DCDT compile errors (in gcc 4.1.2 on Linux). 2007-10-16 08:12:48 +00:00
sr_viewer.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
sr.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
sr.h pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
terms.html pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
Utility.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00
Width.cpp fix/disable warnings. 2007-12-23 12:18:57 +00:00

===============================================================
        SR - Simulation and Representation Toolkit
       (also known as the small scene graph toolkit)

                Marcelo Kallmann 1995-2004

        See file sr.h for compilation options and
       important notes about programming conventions
===============================================================

==== LIBRARIES ====
 
 - sr: stand alone SR library with all main classes
 - srgl: OpenGL rendering of the SR scene nodes (www.opengl.org)
 - srfl: FLTK-OpenGL viewers and other UI tools (www.fltk.org)

==== EXECUTABLES ====

 - srmodel: demonstration and processing of SrModel
 - srtest: several small programs to test/demonstrate
           the toolkit. All tests are compiled in the
           same executable, but only one test is called
           from srtest_main.cpp.
 - srxapp: Example application to start a project containing
           a FLTK user interface and the 3D viewer SrViewer,
           which uses FLTK and OpenGL.
   
==== VISUALC ====

 - Configurations Debug and Release are the usual ones, and
   configuration Compact is meant to build executables
   without any dependencies on DLLs.
 - Generated libs are: sr, srfl, srgl (release)
                       src, srflc, srglc (compact), and
                       srd, srfld, srgld (debug)
 - Folder visualc6 contains projects for Visual C++ 6
 - Folder visualc7 contains projects for Visual C++ .NET
 - FLTK include and libs are set to: ..\..\fltk
  
==== LINUX ====

 - the linux folder contains makefiles for compilation using
   gnu g++ and gmake tools.
 - Some makefiles will look for FLTK as specified in the
   main makefile linux/makefile
 - gmake must be called from inside the linux/ directory
   
==== TESTED PLATFORMS ====

 - Windows 98 with Visual C++ 6.0
 - Windows XP with Visual C++ .NET
 - Linux with gmake and g++
  
==== KNOWN BUGS ====

 - check if SrSnEditor::~SrSnEditor() bug is really fixed
   
 - OpenGL: Transparency is currently disabled in SrViewer,
   because it had side-effects with "solid" polygons.

 - SrViewer: Need to review/fix camera control and view_all()
   
==== WISH LIST ====

 - Compare performance of using double or floats in sr_bv_math.h
 - Finish texture support in SrModel
 - SrPolygon: make a better grow() method
 - Make a good trackball manipulator scene node