Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
17 lines
695 B
XML
17 lines
695 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_unit_cavalry_melee_csw">
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<Traits>
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<Id
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civ_code="hele"
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civ="Hellenes"
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internal_only="false"
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specific="Hyppikon"
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history="Cavalry were made up of the upper class since they were the only ones who could afford horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the hyppikon did not have stirrups or a saddle."
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/>
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</Traits>
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<Actor>units/hele_csw_b.xml</Actor>
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</Entity>
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