Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
18 lines
670 B
XML
18 lines
670 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
|
|
|
<Entity Parent="template_unit_infantry_melee_isp">
|
|
<Traits>
|
|
<Id
|
|
civ_code="pers"
|
|
civ="Persians"
|
|
internal_only="false"
|
|
|
|
specific="Neyzedar Madi"
|
|
|
|
history="The Medes were renowned soldiers, creating an empire that predated that of the Achaemenid Persians. In combat they fought with short spears counterweighted with bronze and used large wicker shields known as spara. Secondary weapons ranged from axes known as sagaris to daggers and short swords, but armor was rare, limited to scale or linen when procured."
|
|
/>
|
|
</Traits>
|
|
<Actor>units/pers_isp_b.xml</Actor>
|
|
</Entity>
|
|
|