0ad/source
2022-06-06 07:30:45 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Moves anisotropic filtering support check from GL texture to TextureManager to make it explicit. 2022-06-06 06:59:20 +00:00
gui Fix text alignment handling of spaces around wrapping. 2022-06-02 12:56:53 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Fix RAM amount detection on BSD and macOS. 2022-05-17 08:08:14 +00:00
lobby Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
maths Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Don't create thread on failed connection 2022-03-14 17:19:42 +00:00
pch Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ps Minor cleanup in Future and TaskManager 2022-06-02 12:59:25 +00:00
renderer Removes GL types from regular renderer code after 3ed4eaf247. 2022-06-06 07:30:45 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Remove some duplicated code from ScriptInterface.cpp 2022-03-28 21:58:22 +00:00
simulation2 Fix non-visual autostart, as well as client/host autostart. 2022-05-15 06:34:17 +00:00
soundmanager Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Fix 557fa0312e by adding the js files to the list of dependencies. They were previously found under the gui folder. 2022-05-28 17:01:42 +00:00
main.cpp Fix non-visual autostart, as well as client/host autostart. 2022-05-15 06:34:17 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00