0ad/source/scripting
2005-01-23 01:36:47 +00:00
..
DOMEvent.cpp Linux/GCC Compat(tm) 2004-11-07 21:30:47 +00:00
DOMEvent.h fix warning: cast -1 to uint 2004-11-18 20:56:45 +00:00
JSConversions.cpp Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM) 2005-01-18 00:46:18 +00:00
JSConversions.h This was SVN commit r1737. 2005-01-18 10:52:22 +00:00
JSSerialization.h Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead. 2004-11-27 20:02:51 +00:00
ScriptableObject.cpp New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
ScriptableObject.h Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug 2005-01-23 01:36:47 +00:00
ScriptCustomTypes.cpp Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug 2005-01-23 01:36:47 +00:00
ScriptCustomTypes.h Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug 2005-01-23 01:36:47 +00:00
ScriptGlue.cpp Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00
ScriptGlue.h Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00
ScriptingHost.cpp Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00
ScriptingHost.h add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
SynchedJSObject.cpp Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00
SynchedJSObject.h Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00