0ad/binaries/data/mods/public
2011-04-21 17:07:34 +00:00
..
art Iberian Javelinist named and shields added. 2011-04-21 17:07:34 +00:00
audio preparing construction sound xml 2011-04-20 21:43:09 +00:00
civs Move data for non-implemented civs to internal 2011-03-22 02:53:53 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Max selection size now 64 units (may need further adjusting) 2011-04-18 23:31:37 +00:00
hwdetect Disable shadows and fancy-water by default on some slower graphics devices. 2011-02-25 02:00:57 +00:00
maps Random map tweaks for better, faster resource placement. 2011-04-21 14:13:13 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Iberian Javelinist named and shields added. 2011-04-21 17:07:34 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00