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AlphaMapCalculator.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
AlphaMapCalculator.h
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Moved from terrain directory.
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2004-05-29 20:53:40 +00:00 |
BlendShapes.h
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Moved from terrain directory.
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2004-05-29 20:53:40 +00:00 |
ModelRData.cpp
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Basic GL_ARB_vertex_shader detection.
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2005-09-30 22:23:48 +00:00 |
ModelRData.h
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This was SVN commit r1803.
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2005-01-24 06:14:13 +00:00 |
PatchRData.cpp
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
PatchRData.h
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less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
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2004-12-07 02:04:38 +00:00 |
PlayerRenderer.cpp
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Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function.
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2005-06-14 03:33:16 +00:00 |
PlayerRenderer.h
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Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
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2005-05-20 17:09:47 +00:00 |
Renderer.cpp
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Basic GL_ARB_vertex_shader detection.
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2005-09-30 22:23:48 +00:00 |
Renderer.h
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Basic GL_ARB_vertex_shader detection.
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2005-09-30 22:23:48 +00:00 |
SHCoeffs.cpp
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
SHCoeffs.h
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Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
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2005-09-06 08:25:41 +00:00 |
TransparencyRenderer.cpp
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Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
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2005-05-20 17:09:47 +00:00 |
TransparencyRenderer.h
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Minor changes.
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2004-10-06 18:44:47 +00:00 |
VertexBuffer.cpp
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- fix w4 warnings
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2005-08-09 15:55:44 +00:00 |
VertexBuffer.h
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
VertexBufferManager.cpp
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Add more verbosity to the shutdown sequence.
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2005-09-29 02:30:30 +00:00 |
VertexBufferManager.h
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added dtor to eliminate vertexbuffer mem leak
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2004-06-14 16:00:14 +00:00 |