0ad/source/lib/allocators/bucket.h
2009-04-18 17:51:05 +00:00

110 lines
3.1 KiB
C

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* bucket allocator
*/
#ifndef INCLUDED_BUCKET
#define INCLUDED_BUCKET
/**
* allocator design goals:
* - either fixed- or variable-sized blocks;
* - allow freeing individual blocks if they are all fixed-size;
* - never relocates;
* - no fixed limit.
*
* note: this type of allocator is called "region-based" in the literature
* and is also known as "obstack"; see "Reconsidering Custom Memory
* Allocation" (Berger, Zorn, McKinley).
* if individual variable-size elements must be freeable, consider "reaps":
* basically a combination of region and heap, where frees go to the heap and
* allocs exhaust that memory first and otherwise use the region.
*
* opaque! do not read/write any fields!
**/
struct Bucket
{
/**
* currently open bucket.
**/
u8* bucket;
/**
* offset of free space at end of current bucket (i.e. # bytes in use).
**/
size_t pos;
void* freelist;
size_t el_size;
/**
* records # buckets allocated; verifies the list of buckets is correct.
**/
size_t num_buckets;
};
/**
* ready the Bucket object for use.
*
* @param Bucket*
* @param el_size 0 to allow variable-sized allocations (which cannot be
* freed individually); otherwise, it specifies the number of bytes that
* will be returned by bucket_alloc (whose size parameter is then ignored).
* @return LibError.
**/
LIB_API LibError bucket_create(Bucket* b, size_t el_size);
/**
* free all memory that ensued from <b>.
*
* future alloc and free calls on this Bucket will fail.
*
* @param Bucket*
**/
LIB_API void bucket_destroy(Bucket* b);
/**
* Dole out memory from the Bucket.
* exhausts the freelist before returning new entries to improve locality.
*
* @param Bucket*
* @param size bytes to allocate; ignored if bucket_create's el_size was not 0.
* @return allocated memory, or 0 if the Bucket would have to be expanded and
* there isn't enough memory to do so.
**/
LIB_API void* bucket_alloc(Bucket* b, size_t size);
LIB_API void* bucket_fast_alloc(Bucket* b);
/**
* make an entry available for reuse in the given Bucket.
*
* this is not allowed if created for variable-size elements.
* rationale: avoids having to pass el_size here and compare with size when
* allocating; also prevents fragmentation and leaking memory.
*
* @param Bucket*
* @param el entry allocated via bucket_alloc.
**/
LIB_API void bucket_free(Bucket* b, void* el);
#endif // #ifndef INCLUDED_BUCKET