0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Terrain
2005-12-08 02:50:55 +00:00
..
Terrain.cpp Atlas: Fixed entities-don't-move-when-terrain-is-altered. Unbroke and fixed entity memory management. Added flatten tool. Added object movement/rotation/deletion tool - but not yet finished, since 'redo' usually crashes (for known reasons). 2005-12-08 02:50:55 +00:00
Terrain.h Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming. 2005-12-02 07:37:57 +00:00