0ad/source/simulation
2007-05-02 12:13:05 +00:00
..
AStarEngine.cpp # SwEng 2007-05-02 12:07:08 +00:00
AStarEngine.h # SwEng 2007-05-02 12:07:08 +00:00
Aura.cpp # Bug fixes and cleanup of entity kill code. 2007-01-25 07:00:31 +00:00
Aura.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
BoundingObjects.cpp # SwEng 2007-05-02 12:07:08 +00:00
BoundingObjects.h # SwEng 2007-05-02 12:07:08 +00:00
Collision.cpp # SwEng 2007-05-02 12:07:08 +00:00
Collision.h # SwEng 2007-05-02 12:07:08 +00:00
Entity.cpp # SwEng 2007-05-02 12:07:08 +00:00
Entity.h # SwEng 2007-05-02 12:07:08 +00:00
EntityFormation.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityFormation.h # Bug fixes and cleanup of entity kill code. 2007-01-25 07:00:31 +00:00
EntityHandles.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityHandles.h # SwEng 2007-05-02 12:07:08 +00:00
EntityManager.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityManager.h # SwEng 2007-05-02 12:07:08 +00:00
EntityOrders.h # Fixed some trigger bugs. 2007-01-29 22:21:25 +00:00
EntityRendering.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityScriptInterface.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityStateProcessing.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntitySupport.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntitySupport.h # SwEng 2007-05-02 12:07:08 +00:00
EntityTemplate.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityTemplate.h # SwEng 2007-05-02 12:07:08 +00:00
EntityTemplateCollection.cpp # SwEng 2007-05-02 12:07:08 +00:00
EntityTemplateCollection.h # SwEng 2007-05-02 12:07:08 +00:00
EventHandlers.cpp # Bug fixes and cleanup of entity kill code. 2007-01-25 07:00:31 +00:00
EventHandlers.h # Bug fixes and cleanup of entity kill code. 2007-01-25 07:00:31 +00:00
Formation.cpp # SwEng 2007-05-02 12:07:08 +00:00
Formation.h # SwEng 2007-05-02 12:07:08 +00:00
FormationCollection.cpp # SwEng 2007-05-02 12:07:08 +00:00
FormationCollection.h # SwEng 2007-05-02 12:07:08 +00:00
FormationManager.cpp # SwEng 2007-05-02 12:07:08 +00:00
FormationManager.h Atlas: Disable selected tool before saving, so unit-placement previews don't get saved as real units. 2007-02-04 14:56:38 +00:00
LOSManager.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
LOSManager.h Removed some header files from header files. 2007-01-13 22:44:42 +00:00
PathfindEngine.cpp # SwEng 2007-05-02 12:07:08 +00:00
PathfindEngine.h # SwEng 2007-05-02 12:07:08 +00:00
PathfindSparse.cpp # SwEng 2007-05-02 12:07:08 +00:00
PathfindSparse.h # SwEng 2007-05-02 12:07:08 +00:00
ProductionQueue.cpp Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
ProductionQueue.h # Better handling of entity ownership changes. 2006-07-21 00:05:56 +00:00
Projectile.cpp # SwEng 2007-05-02 12:07:08 +00:00
Projectile.h # Fixed some graphical and scenario editor issues. 2007-02-09 17:04:55 +00:00
Scheduler.cpp # SwEng 2007-05-02 12:07:08 +00:00
Scheduler.h # SwEng 2007-05-02 12:07:08 +00:00
ScriptObject.cpp More header-file rejigging. 2006-06-09 18:32:00 +00:00
ScriptObject.h # Added initial play-testing support in the scenario editor. 2007-01-17 03:25:20 +00:00
Simulation.cpp # SwEng 2007-05-02 12:07:08 +00:00
Simulation.h # Updated unit animation code. 2007-02-10 03:09:52 +00:00
Stance.cpp # SwEng 2007-05-02 12:07:08 +00:00
Stance.h # SwEng 2007-05-02 12:07:08 +00:00
Technology.cpp # SwEng 2007-05-02 12:07:08 +00:00
Technology.h # SwEng 2007-05-02 12:07:08 +00:00
TechnologyCollection.cpp # SwEng 2007-05-02 12:07:08 +00:00
TechnologyCollection.h # SwEng 2007-05-02 12:07:08 +00:00
TerritoryManager.cpp # SwEng 2007-05-02 12:07:08 +00:00
TerritoryManager.h # SwEng 2007-05-02 12:07:08 +00:00
TriggerManager.cpp # SwEng 2007-05-02 12:07:08 +00:00
TriggerManager.h # SwEng 2007-05-02 12:07:08 +00:00
TurnManager.cpp # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
TurnManager.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00