.. |
AStarEngine.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
AStarEngine.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Aura.cpp
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# Bug fixes and cleanup of entity kill code.
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2007-01-25 07:00:31 +00:00 |
Aura.h
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# GCC 4.1.1 compatibility
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2006-09-30 15:46:40 +00:00 |
BoundingObjects.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
BoundingObjects.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Collision.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Collision.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Entity.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Entity.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityFormation.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityFormation.h
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# Bug fixes and cleanup of entity kill code.
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2007-01-25 07:00:31 +00:00 |
EntityHandles.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityHandles.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityManager.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityManager.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityOrders.h
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# Fixed some trigger bugs.
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2007-01-29 22:21:25 +00:00 |
EntityRendering.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityScriptInterface.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityStateProcessing.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntitySupport.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntitySupport.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityTemplate.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityTemplate.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityTemplateCollection.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EntityTemplateCollection.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
EventHandlers.cpp
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# Bug fixes and cleanup of entity kill code.
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2007-01-25 07:00:31 +00:00 |
EventHandlers.h
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# Bug fixes and cleanup of entity kill code.
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2007-01-25 07:00:31 +00:00 |
Formation.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Formation.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
FormationCollection.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
FormationCollection.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
FormationManager.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
FormationManager.h
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Atlas: Disable selected tool before saving, so unit-placement previews don't get saved as real units.
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2007-02-04 14:56:38 +00:00 |
LOSManager.cpp
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# Fixes for simulation speed in scenario edtior. Various code cleanups.
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2007-01-24 20:17:28 +00:00 |
LOSManager.h
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Removed some header files from header files.
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2007-01-13 22:44:42 +00:00 |
PathfindEngine.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
PathfindEngine.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
PathfindSparse.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
PathfindSparse.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
ProductionQueue.cpp
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Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
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2006-09-26 01:44:20 +00:00 |
ProductionQueue.h
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# Better handling of entity ownership changes.
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2006-07-21 00:05:56 +00:00 |
Projectile.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Projectile.h
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# Fixed some graphical and scenario editor issues.
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2007-02-09 17:04:55 +00:00 |
Scheduler.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Scheduler.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
ScriptObject.cpp
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More header-file rejigging.
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2006-06-09 18:32:00 +00:00 |
ScriptObject.h
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# Added initial play-testing support in the scenario editor.
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2007-01-17 03:25:20 +00:00 |
Simulation.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Simulation.h
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# Updated unit animation code.
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2007-02-10 03:09:52 +00:00 |
Stance.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Stance.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Technology.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
Technology.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TechnologyCollection.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TechnologyCollection.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TerritoryManager.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TerritoryManager.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TriggerManager.cpp
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TriggerManager.h
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# SwEng
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2007-05-02 12:07:08 +00:00 |
TurnManager.cpp
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# move ps/Network into top level project (and static lib).
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2006-08-26 20:25:37 +00:00 |
TurnManager.h
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# new year's cleanup (reduce dependencies, clean up headers)
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2007-01-01 21:25:47 +00:00 |