.. |
animal_pen.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
arch_160_1side_alpha.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
arch_160_1side.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
arch_320_2side_alpha.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
arch_320_2side.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
arch_1520_1side.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
arch_3040_2side.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
arch_5760.xml
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test objects for the renderer
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2005-11-18 12:57:31 +00:00 |
dead_celt_iaj_a.xml
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Temp Actors of dead units to use in screenshots
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2005-12-30 06:54:02 +00:00 |
dead_celt_isp_b.xml
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This was SVN commit r3453.
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2006-02-01 00:58:17 +00:00 |
dead_hele_su_3.xml
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Temp Actors of dead units to use in screenshots
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2005-12-30 06:54:02 +00:00 |
demetrius_the_ripper.xml
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Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
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2006-01-23 16:16:59 +00:00 |
fence_wood_long_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
fence_wood_short_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
global.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_barracks_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_civil_centre_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_dock_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_house_a_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_house_b_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_house_c_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_market_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_scout_tower_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_ws_w.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
ship.xml
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Replaced the temporary ship with a new and improved bireme, stuck some units on the prop points for a sense of scale.
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2005-10-09 01:21:31 +00:00 |
special_celt_genticlab.xml
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April fools celtic genetic engineering lab added - actor is under /temp
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2006-04-01 19:37:21 +00:00 |
test_poly.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
test_trans.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
themistocles_the_killer.xml
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Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
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2006-01-23 16:16:59 +00:00 |
tunic_a.xml
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Roman CC, Barracks, Market - Thracian Peltasts
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2005-10-01 09:47:06 +00:00 |
tunic_b.xml
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Roman CC, Barracks, Market - Thracian Peltasts
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2005-10-01 09:47:06 +00:00 |