..
AStarEngine.cpp
# SwEng
2007-05-02 12:07:08 +00:00
AStarEngine.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Aura.cpp
# Bug fixes and cleanup of entity kill code.
2007-01-25 07:00:31 +00:00
Aura.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
BoundingObjects.cpp
# SwEng
2007-05-02 12:07:08 +00:00
BoundingObjects.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Collision.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Collision.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Entity.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Entity.h
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
EntityFormation.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityFormation.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
EntityHandles.cpp
Modified semantics of HEntity's validity check to count handles to units that are destroyed but not deleted as still valid handles. This fixes some previous code that assumed these semantics, such as code for dealing with exhausted gather targets. It looks like the meaning was changed long ago when the entity flags were added. Also added an IsAlive method in HEntity for the old check, in case any code needs to be switched over to that.
2007-05-16 06:58:49 +00:00
EntityHandles.h
Modified semantics of HEntity's validity check to count handles to units that are destroyed but not deleted as still valid handles. This fixes some previous code that assumed these semantics, such as code for dealing with exhausted gather targets. It looks like the meaning was changed long ago when the entity flags were added. Also added an IsAlive method in HEntity for the old check, in case any code needs to be switched over to that.
2007-05-16 06:58:49 +00:00
EntityManager.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
EntityManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
EntityOrders.h
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
EntityRendering.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityScriptInterface.cpp
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
EntityStateProcessing.cpp
# SwEng/cleanup
2007-05-18 00:14:26 +00:00
EntitySupport.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntitySupport.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
EntityTemplate.cpp
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
EntityTemplate.h
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
EntityTemplateCollection.cpp
# SwEng
2007-05-02 12:07:08 +00:00
EntityTemplateCollection.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
EventHandlers.cpp
# Bug fixes and cleanup of entity kill code.
2007-01-25 07:00:31 +00:00
EventHandlers.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Formation.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Formation.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
FormationCollection.cpp
# SwEng
2007-05-02 12:07:08 +00:00
FormationCollection.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
FormationManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
FormationManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
LOSManager.cpp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
LOSManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
PathfindEngine.cpp
# SwEng
2007-05-02 12:07:08 +00:00
PathfindEngine.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
PathfindSparse.cpp
# SwEng
2007-05-02 12:07:08 +00:00
PathfindSparse.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
ProductionQueue.cpp
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
ProductionQueue.h
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
Projectile.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Projectile.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Scheduler.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Scheduler.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
ScriptObject.cpp
More header-file rejigging.
2006-06-09 18:32:00 +00:00
ScriptObject.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Simulation.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Simulation.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Stance.cpp
# SwEng
2007-05-02 12:07:08 +00:00
Stance.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Technology.cpp
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
Technology.h
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
TechnologyCollection.cpp
# SwEng
2007-05-02 12:07:08 +00:00
TechnologyCollection.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
TerritoryManager.cpp
# SwEng
2007-05-02 12:07:08 +00:00
TerritoryManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
TriggerManager.cpp
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
TriggerManager.h
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
TurnManager.cpp
# move ps/Network into top level project (and static lib).
2006-08-26 20:25:37 +00:00
TurnManager.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00