0ad/binaries/data/mods/official/gui/test/6_global.xml

114 lines
7.5 KiB
XML
Executable File

<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<!DOCTYPE objects SYSTEM "../gui.dtd">
<objects>
<!--
==========================================
- GLOBAL OBJECTS -
==========================================
-->
<object type="empty" name="always_on" hotkey="alwayson.toggle" size="0 0 100% 100%" z="1" hidden="false">
<action on="Press"><![CDATA[
GUIObjectToggle("always_on");
]]></action>
<object type="button" name="exit_button" sprite="exit_sprite" sprite-over="exit_sprite-over" size="100%-18 2 100%-2 18" z="1000" hidden="false">
<action on="Press"><![CDATA[
btCaptions = new Array("Yes, let me out!", "Nooooo!");
//btCode = new Array("curr_music.free(); exit();", "GUIObjectHide('mb_main');");
// Button stopped working after "curr_music.free();" got inserted. Commented it out - Malte, 15 Nov
btCode = new Array("exit();", "GUIObjectHide('mb_main');");
messageBox(400, 200, "Do you really want to quit [icon=0ad_icon] A.D.? This will cause a sudden return to reality.", "Confirmation", 0, btCaptions, btCode);
]]></action>
<!-- START temporary code
This code only applies to the main menu, I don't know how it'll behave ingame. It is temporary and should be removed as soon as we got proper tooltip support implemented. -->
<action on="MouseEnter"><![CDATA[
tooltipObject = getGUIObjectByName("pregame-mainmenu-tooltip");
tooltipObject.caption = "Tired of 0 A.D. ? Click here to leave and reenter the real world.";
GUIObjectUnhide("pregame-mainmenu-tooltip");
]]></action>
<action on="MouseLeave"><![CDATA[
GUIObjectHide("pregame-mainmenu-tooltip");
]]></action>
<!-- END temporary code -->
</object>
<!-- TEMPORARY END GAME BUTTON; REMOVE WHEN GAME MENU IMPLEMENTED; BUTTON IS OUTSIDE OF pregame_gui IN ORDER TO BE VISIBLE DURING GAME -->
<object type="button" name="End_Game_Button" hotkey="endgame" z="105" hidden="true">
<action on="Press"><![CDATA[
endGame();
GUIObjectHide("session_gui");
GUIObjectUnhide("pregame_gui");
]]></action>
</object>
<!--
==========================================
- MESSAGE BOX -
==========================================
-->
<object type="image" size="50%-400 50%-200 50%+400 50%+200" name="mb_main" z="149" hidden="true">
<!-- control for blocking access to other controls in background -->
<object type="image" size="0 0 100% 100%" name="mb_blocker" hidden="false" />
<!-- background -->
<object type="image" size="0 10 100% 100%" name="mb_background" sprite="message_box-gen-background" absolute="false" z="160" />
<!-- top -->
<object type="image" name="mb_border-corner-lt" size="0 10 15 25" sprite="message_box-corner" absolute="false" z="161" />
<object type="image" name="mb_border-top" size="15 10 100%-15 42" sprite="message_box-border-top" absolute="false" z="161" />
<object type="image" name="mb_border-corner-rt" size="100%-15 10 100% 25" sprite="message_box-corner" absolute="false" z="161" />
<!-- left/right -->
<object type="image" name="mb_border-left" size="0 25 20 100%-15" sprite="message_box-border-left" absolute="false" z="162" />
<object type="image" name="mb_border-right" size="100%-32 25 100% 100%-15" sprite="message_box-border-right" absolute="false" z="161" />
<!-- bottom -->
<object type="image" name="mb_border-corner-lb" size="0 100%-15 15 100%" sprite="message_box-corner" absolute="false" z="161" />
<object type="image" name="mb_border-bottom" size="15 100%-32 100%-15 100%" sprite="message_box-border-bottom" absolute="false" z="162" />
<object type="image" name="mb_border-corner-rb" size="100%-15 100%-15 100% 100%" sprite="message_box-corner" absolute="false" z="161" />
<!-- titlebar -->
<object type="image" name="mb_titlebar-left" size="15% 0 15%+64 32" sprite="message_box-titlebar-left" absolute="false" z="164" />
<object type="image" name="mb_titlebar-middle" size="15%+64 0 85%-64 32" sprite="message_box-titlebar-middle" absolute="false" z="164" />
<object type="image" name="mb_titlebar-right" size="85%-64 0 85% 32" sprite="message_box-titlebar-right" absolute="false" z="164" />
<object type="text" name="mb_titlebar-text" size="15%+54 4 85%-54 32" absolute="false" font="prospero18" z="165">mbTitle</object>
<!-- text -->
<object type="text" name="mb_text" size="32 40 100%-32 100%-100" absolute="false" font="prospero18" z="165" ghost="true" text-align="center">
mbMessage
</object>
<!-- buttons -->
<object type="button" name="mb_button1" size="40 100%-80 33%-30 100%-50" absolute="false" sprite="message_box-button-normal" sprite-over="message_box-button-over" font="prospero18" z="165" text-align="center" text-valign="center">
mbButton1Caption
<action on="Press"><![CDATA[
eval(getGUIGlobal().mbButton1Code);
]]></action>
</object>
<object type="button" name="mb_button2" size="33%+30 100%-80 66%-40 100%-50" absolute="false" sprite="message_box-button-normal" sprite-over="message_box-button-over" font="prospero18" z="165" text-align="center" text-valign="center">
mbButton2Caption
<action on="Press"><![CDATA[
eval(getGUIGlobal().mbButton2Code);
]]></action>
</object>
<object type="button" name="mb_button3" size="66%+30 100%-80 100%-40 100%-50" absolute="false" sprite="message_box-button-normal" sprite-over="message_box-button-over" font="prospero18" z="165" text-align="center" text-valign="center">
mbButton3Caption
<action on="Press"><![CDATA[
eval(getGUIGlobal().mbButton2Code);
]]></action>
</object>
</object>
</object>
</objects>