d6c4bf3302
This was SVN commit r2350.
29 lines
1.2 KiB
XML
29 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
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<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="28"/>
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
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<animation speed="300" file="biped/dudeattack.psa" name="Attack" event="0.5"/>
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<animation speed="300" file="biped/dudeattack1.psa" name="Attack" event="0.5"/>
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</animations>
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<mesh>skeletal/dude.pmd</mesh>
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<props>
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<prop actor="props/head/dude_head.xml" attachpoint="PropHead"/>
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<prop actor="props/shield/shld_rome_sm_6.xml" attachpoint="PropShield"/>
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<prop actor="props/weapon/weap_falcata.xml" attachpoint="PropRHand"/>
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</props>
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<texture>skeletal/iber_advanced.dds</texture>
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</variant>
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</group>
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</actor>
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