0ad/LICENSE.txt
s0600204 d7d0f142d8 Update (and debundle) fmt dependancy
We now support the most recent released version of `fmt` available (at
the time
of committing).

As we no longer patch `fmt` to get it to work within `pyrogenesis`, this
commit
also mostly removes its source from our code-tree (some headers are
retained for
Windows builds).


If you are a user of...

Linux/BSD: You will now need to have `fmt` installed from your
distribution's
           package repository. The minimum supported version of `fmt` is
`4.0`.

      OSX: The source is acquired and compiled (in `build-osx-libs.sh`),
           then included and linked automatically.

  Windows: The relevant header files are retained and, along with a
pre-built
           library, are the only things still bundled.


Accepted by: wraitii
Tested by:
* Freagarach (Lubuntu 18.04, `fmt 4.0.0`)
* Krinkle (MacOS 10.14, `fmt 6.1.2`)
* nephele (Alpine Linux)
* wraitii (MacOS 10.14)
* Nescio (Fedora 33, `fmt 7.0.3`)

Windows library files built by: Stan
Fixes: #3190
Differential Revision: https://code.wildfiregames.com/D2689
This was SVN commit r24267.
2020-11-26 21:01:32 +00:00

95 lines
2.7 KiB
Plaintext

0 A.D. Licensing Details
==========================
0 A.D. is released as open source: you can freely use, copy, modify and
distribute the game's source code and data files, as long as you include
attribution to Wildfire Games and let anyone freely modify and distribute any
of your own modifications to the game's files.
The distribution includes several different types of files, and a number of
third-party components. The details are described here, based on the directory
structure. For any file, see the longest path name below which is a prefix of
the file's path.
Some files don't yet have licensing details specified - if you care about any
in particular, let us know and we can try to clarify it.
/binaries/data
GPL version 2 (or later) - see license_gpl-2.0.txt
/binaries/data/mods/*/art
/binaries/data/mods/*/audio
Creative Commons Attribution-Share Alike 3.0 - see
http://creativecommons.org/licenses/by-sa/3.0/
and also see LICENSE.txt within those directories
/binaries/data/mods/*/maps/
see LICENSE.txt within those directories
/binaries/data/mods/public/shaders/glsl/fxaa.fs
BSD
/binaries/data/mods/public/shaders/glsl/cas.fs
MIT
/binaries/system
Various (unspecified)
/binaries/system/dbghelp.dll
Proprietary - see license_dbghelp.txt for restrictions you must agree to
before distributing this particular file
/build
Various (unspecified)
/build/premake/premake5
BSD
/build/premake/*.lua
MIT - see license_mit.txt
/docs
Various (unspecified)
/libraries
Various - see LICENSE.txt within that directory
/source
GPL version 2 (or later) - see license_gpl-2.0.txt
/source/lib
MIT - see license_mit.txt
/source/scriptinterface/third_party
MPL 2.0
/source/third_party/encryption
GPL version 2 (or later)
ISC (pkcs5_pbkdf2.cpp)
MIT (pkcs5_pbkdf2.h) - see license_mit.txt
/source/third-party/jsonspirit
MIT - see license_mit.txt
/source/third_party/mikktspace
zlib
/source/third_party/mongoose
MIT - see license_mit.txt
/source/third_party/tinygettext
zlib
/source/tools
Various - see LICENSE.txt within that directory
/source/tools/atlas
GPL version 2 (or later) - see license_gpl-2.0.txt
/binaries/data/mods/public/gui/prelobby/common/terms
/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt
/binaries/data/mods/mod/gui/modio/Disclaimer.txt
Redistributing modified Terms and Conditions of online services may be within the licensing,
but may not change the legality or enforceability of the terms of the service provider.
It may be against the terms of the service provider to use online services with modified terms.